78 lines
2.3 KiB
C#
78 lines
2.3 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class UI_TipsForPracticePanel : BasePanel
|
|
{
|
|
public GameObject pptImagePrefab;
|
|
public Transform content;
|
|
public ScrollRect scrollRect;
|
|
|
|
protected override void Awake()
|
|
{
|
|
base.Awake();
|
|
//pptConfig = JsonManager.LoadData<PPTConfig>("pptConfig");
|
|
}
|
|
public override void ShowMe()
|
|
{
|
|
base.ShowMe();
|
|
}
|
|
public override void HideMe()
|
|
{
|
|
base.HideMe();
|
|
}
|
|
|
|
protected override void OnClick(string btnName)
|
|
{
|
|
Debug.Log(btnName);
|
|
switch (btnName)
|
|
{
|
|
case "retrun_Btn":
|
|
Bootstrap.Instance.uiManager.ShowPanel<UI_SelectModePanel>(this, E_UI_Layer.System, (panel) =>
|
|
{
|
|
Debug.Log(".1");
|
|
Bootstrap.Instance.uiManager.HidePanel<UI_TipsForPracticePanel>();
|
|
StartCoroutine(RefreshScrollView());
|
|
});
|
|
|
|
//Bootstrap.Instance.uiManager.HidePanel<UI_TipsForPracticePanel>();
|
|
break;
|
|
default:
|
|
List<Texture2D> textures = LoadPPTTest.LoadPPTItems(btnName);
|
|
if (textures != null)
|
|
{
|
|
DisplayPPT(textures);
|
|
}
|
|
StartCoroutine(RefreshScrollView());
|
|
break;
|
|
}
|
|
}
|
|
private void DisplayPPT(List<Texture2D> textures)
|
|
{
|
|
foreach (Transform child in content)
|
|
{
|
|
Destroy(child.gameObject);
|
|
}
|
|
Debug.LogError("texturesCount:"+textures.Count);
|
|
foreach (var texture in textures)
|
|
{
|
|
RawImage rawImage = pptImagePrefab.GetComponent<RawImage>();
|
|
RawImage image = Instantiate(rawImage, content);
|
|
image.texture = texture;
|
|
image.rectTransform.sizeDelta = new Vector2(texture.width, texture.height);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ë¢ÐÂÓÒ²àµÄ»¬¶¯Ìõ
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
IEnumerator RefreshScrollView()
|
|
{
|
|
yield return null; // µÈ´ýÒ»Ö¡
|
|
LayoutRebuilder.ForceRebuildLayoutImmediate(content as RectTransform);
|
|
scrollRect.verticalNormalizedPosition = 1; // »Øµ½¶¥²¿
|
|
}
|
|
}
|