From 6860bf8418a792299de9abb57f56a5a402982c5e Mon Sep 17 00:00:00 2001 From: lujiajian <204551278@qq.com> Date: Sat, 7 Feb 2026 09:40:01 +0800 Subject: [PATCH] Post --- Packages/manifest.json | 1 + Packages/packages-lock.json | 9 +++++++ ProjectSettings/EditorBuildSettings.asset | 24 +++++++++++++++++ ProjectSettings/ProjectSettings.asset | 31 +++++++++++----------- ProjectSettings/QualitySettings.asset | 27 ++++++++++++++----- ProjectSettings/TagManager.asset | 2 +- ProjectSettings/UnityConnectSettings.asset | 2 +- 7 files changed, 72 insertions(+), 24 deletions(-) diff --git a/Packages/manifest.json b/Packages/manifest.json index c6e68f8..ae60e98 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -5,6 +5,7 @@ "com.unity.ide.rider": "3.0.28", "com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.vscode": "1.2.5", + "com.unity.postprocessing": "3.4.0", "com.unity.test-framework": "1.1.33", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.6.5", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 708f302..d58ee44 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -67,6 +67,15 @@ "dependencies": {}, "url": "https://packages.unity.cn" }, + "com.unity.postprocessing": { + "version": "3.4.0", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + }, + "url": "https://packages.unity.cn" + }, "com.unity.settings-manager": { "version": "1.0.3", "depth": 2, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index b523fa1..9a5af38 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,7 +5,31 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: + - enabled: 1 + path: Assets/Scenes/Init.unity + guid: 53604547cee3a5b4dad01813aa68a8dc - enabled: 1 path: Assets/Scenes/Line.unity guid: 7d6840ddc6d7306468b484dc6798b47a + - enabled: 1 + path: Assets/Scenes/LoginScene.unity + guid: 142e310798bf05b46b1f00ce3e8f5176 + - enabled: 1 + path: Assets/Scenes/TestScene.unity + guid: 4e2c55ee46fa8d2459c2f30c97ccf553 + - enabled: 1 + path: Assets/Scenes/TestScene1.unity + guid: e805b33f7cd608f4d8f843b5e7be28e7 + - enabled: 1 + path: Assets/Scenes/xianchang-TSQ.unity + guid: a1205a0cad4de644a93bee1684c1e597 + - enabled: 1 + path: Assets/Scenes/xianchang-WY.unity + guid: 21d7bf89526f129448afff8333c95cc4 + - enabled: 1 + path: Assets/Scenes/xianchang.unity + guid: 6aca10fd9d35f5b42911a7d678ecf72a + - enabled: 1 + path: Assets/Scenes/ChooesSubjectScene.unity + guid: aa522b367577dea4fac07b18195c3d5a m_configObjects: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index a09823c..31c4bd7 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -162,7 +162,8 @@ PlayerSettings: resetResolutionOnWindowResize: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Standalone: com.DefaultCompany.ND-SimulationAutomaticControl buildNumber: Standalone: 0 iPhone: 0 @@ -712,25 +713,25 @@ PlayerSettings: webGLWasmArithmeticExceptions: 0 webGLLinkerTarget: 1 webGLThreadsSupport: 0 - webGLDecompressionFallback: 0 + webGLDecompressionFallback: 1 webGLPowerPreference: 2 scriptingDefineSymbols: - Android: DOTWEEN - EmbeddedLinux: DOTWEEN + Android: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + EmbeddedLinux: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 GameCoreScarlett: DOTWEEN - GameCoreXboxOne: DOTWEEN + GameCoreXboxOne: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 LinuxHeadlessSimulation: DOTWEEN - Lumin: DOTWEEN - Nintendo Switch: DOTWEEN - PS4: DOTWEEN - PS5: DOTWEEN - Stadia: DOTWEEN - Standalone: DOTWEEN - WebGL: DOTWEEN - Windows Store Apps: DOTWEEN - XboxOne: DOTWEEN + Lumin: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + Nintendo Switch: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + PS4: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + PS5: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + Stadia: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + Standalone: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1 + WebGL: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + Windows Store Apps: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 + XboxOne: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 iPhone: DOTWEEN - tvOS: DOTWEEN + tvOS: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2 additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: {} diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 36c0dad..a8367c1 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -18,7 +18,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 1 + skinWeights: 1 textureQuality: 1 anisotropicTextures: 0 antiAliasing: 0 @@ -27,6 +27,7 @@ QualitySettings: realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 vSyncCount: 0 + realtimeGICPUUsage: 25 lodBias: 0.3 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -40,6 +41,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Low @@ -53,7 +55,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -62,6 +64,7 @@ QualitySettings: realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 vSyncCount: 0 + realtimeGICPUUsage: 25 lodBias: 0.4 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -75,6 +78,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Medium @@ -88,7 +92,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 1 antiAliasing: 0 @@ -97,6 +101,7 @@ QualitySettings: realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 vSyncCount: 1 + realtimeGICPUUsage: 25 lodBias: 0.7 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -110,6 +115,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: High @@ -123,7 +129,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 1 antiAliasing: 0 @@ -132,6 +138,7 @@ QualitySettings: realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 vSyncCount: 1 + realtimeGICPUUsage: 50 lodBias: 1 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -145,6 +152,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Very High @@ -158,7 +166,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -167,6 +175,7 @@ QualitySettings: realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 vSyncCount: 1 + realtimeGICPUUsage: 50 lodBias: 1.5 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -180,6 +189,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Ultra @@ -193,7 +203,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 2 @@ -202,6 +212,7 @@ QualitySettings: realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 vSyncCount: 1 + realtimeGICPUUsage: 100 lodBias: 2 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -215,16 +226,18 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: Android: 2 - Lumin: 5 GameCoreScarlett: 5 GameCoreXboxOne: 5 + Lumin: 5 Nintendo 3DS: 5 Nintendo Switch: 5 PS4: 5 PS5: 5 + Server: 0 Stadia: 5 Standalone: 5 WebGL: 3 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 2791be8..34d8e7d 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -8,7 +8,7 @@ TagManager: - Default - TransparentFX - Ignore Raycast - - + - Post - Water - UI - chatou diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 4c136ae..404161f 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,7 +4,7 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events