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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,34 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public static GameManager Instance;
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/// <summary>
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/// 位移相机
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/// </summary>
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public Transform MoveCamera;
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/// <summary>
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/// 复制的物体
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/// </summary>
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public GameObject CopyObj;
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/// <summary>
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/// 相机位移旋转点位
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/// </summary>
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public List<Transform> MoveAndRotatePonit;
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public void Awake()
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{
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Instance = this;
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Init();
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}
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/// <summary>
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/// 初始化
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/// </summary>
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public void Init()
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{
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}
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}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,15 +8,15 @@ using UnityEngine.UI;
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public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
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{
|
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public Toggle Toggle_Subject;
|
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public UI_ChooesPanel ChooesPanel;
|
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//public UI_ChooesPanel ChooesPanel;
|
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public UI_TopTitlePanel TopTitlePanel;
|
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public Sprite[] subjectSprites; //科目选择图片
|
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public TextMeshProUGUI SubjectNameText; //科目
|
||||
public TextMeshProUGUI SubjectContentText; //课题内容名字
|
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//public Image targetimage;
|
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public bool isIPointer; //是否放上去
|
||||
|
||||
|
||||
|
||||
|
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void Start()
|
||||
{
|
||||
Toggle_Subject = GetComponent<Toggle>();
|
||||
|
|
@ -29,7 +29,9 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
{
|
||||
case "Subject1":
|
||||
//Bootstrap.Instance.uiManager.HidePanel<UI_TopTitlePanel>();
|
||||
Bootstrap.Instance.uiManager.ShowPanel<UI_LoadingPanel>(this, E_UI_Layer.System, (panel) =>
|
||||
Bootstrap.Instance.uiManager.ShowPanel<UI_RoamingPanel>(this, E_UI_Layer.System, (panel) =>
|
||||
{
|
||||
Bootstrap.Instance.uiManager.ShowPanel<UI_LoadingPanel>(this, E_UI_Layer.System, (panel) =>
|
||||
{
|
||||
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 0.5f);
|
||||
Bootstrap.Instance.scenesManager.LoadSceneAsyn(this, "xianchang", () =>
|
||||
|
|
@ -38,14 +40,14 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
{
|
||||
Bootstrap.Instance.uiManager.ShowPanel<UI_ExperimentChooesPanel>(this, E_UI_Layer.Top, (panel) =>
|
||||
{
|
||||
Debug.Log("加载场景成功");
|
||||
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 2f);
|
||||
Bootstrap.Instance.uiManager.HidePanel<UI_ChooesPanel>();
|
||||
Debug.Log("加载场景成功");
|
||||
Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.UpdateProgress, 2f);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
});
|
||||
break;
|
||||
case "Subject2":
|
||||
|
||||
|
|
@ -90,7 +92,7 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
public void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
isIPointer = false;
|
||||
|
||||
|
||||
//ChooesPanel.targetimage.gameObject.SetActive(isIPointer);
|
||||
Image image = GetComponentInChildren<Image>();
|
||||
image.sprite = subjectSprites[1];
|
||||
|
|
@ -119,10 +121,10 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
Debug.Log("3333");
|
||||
break;
|
||||
case "Subject4":
|
||||
// Debug.Log("4444");
|
||||
Toggle_Subject.isOn = false;
|
||||
SubjectContentText.gameObject.SetActive(false);
|
||||
SubjectContentText.DOFade(0, 0.01f);
|
||||
// Debug.Log("4444");
|
||||
Toggle_Subject.isOn = false;
|
||||
SubjectContentText.gameObject.SetActive(false);
|
||||
SubjectContentText.DOFade(0, 0.01f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -131,19 +133,19 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
/// 加载文件夹中图片
|
||||
/// </summary>
|
||||
/// <param name="path"></param>
|
||||
public void LoadImage(string path)
|
||||
{
|
||||
Sprite sprite = Resources.Load<Sprite>(path);
|
||||
if (sprite != null)
|
||||
{
|
||||
ChooesPanel.targetimage.sprite = sprite;
|
||||
Debug.Log("sprite加载成功");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("sprite加载失败,当前文件夹未找到");
|
||||
}
|
||||
}
|
||||
//public void LoadImage(string path)
|
||||
//{
|
||||
// Sprite sprite = Resources.Load<Sprite>(path);
|
||||
// if (sprite != null)
|
||||
// {
|
||||
// ChooesPanel.targetimage.sprite = sprite;
|
||||
// Debug.Log("sprite加载成功");
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// Debug.Log("sprite加载失败,当前文件夹未找到");
|
||||
// }
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// toggle变大
|
||||
|
|
@ -157,14 +159,14 @@ public class SubjectToggle : BaseItem, IPointerEnterHandler, IPointerExitHandler
|
|||
{
|
||||
SubjectContentText.DOFade(1, 1f);
|
||||
SubjectContentText.gameObject.SetActive(isOn);
|
||||
SubjectNameText.transform.DOLocalMoveY(70,0.5f);
|
||||
SubjectNameText.transform.DOLocalMoveY(70, 0.5f);
|
||||
Toggle_Subject.transform.DOScale(1.2f, 0.1f);
|
||||
}
|
||||
else
|
||||
{
|
||||
SubjectContentText.DOFade(0, 0.5f);
|
||||
SubjectContentText.gameObject.SetActive(isOn);
|
||||
SubjectNameText.transform.DOLocalMoveY(0,0.5f);
|
||||
SubjectNameText.transform.DOLocalMoveY(0, 0.5f);
|
||||
Toggle_Subject.transform.DOScale(1f, 0.1f);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,9 +2,14 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class UI_ExperimentChooesPanel : BasePanel
|
||||
{
|
||||
/// <summary>
|
||||
/// ¿ÆÄ¿
|
||||
/// </summary>
|
||||
public List<Toggle> SubjectTog;
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
|
|
@ -14,6 +19,16 @@ public class UI_ExperimentChooesPanel : BasePanel
|
|||
public void OnInit()
|
||||
{
|
||||
|
||||
}
|
||||
public override void ShowMe()
|
||||
{
|
||||
base.ShowMe();
|
||||
}
|
||||
|
||||
public override void HideMe()
|
||||
{
|
||||
base.HideMe();
|
||||
SubjectTog[0].isOn = true;
|
||||
}
|
||||
protected override void OnChangeToggle(string btnPath, bool isOn)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,12 +1,15 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using DG.Tweening;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
/// <summary>
|
||||
/// ÂþÓÎÃæ°å
|
||||
/// </summary>
|
||||
public class UI_RoamingPanel : BasePanel
|
||||
{
|
||||
private CanvasGroup canvasGroup; //屏幕显示
|
||||
public RawImage RoamingRawImage;
|
||||
public CanvasGroup canvasGroup; //ÆÁÄ»ÏÔʾ
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
|
|
@ -24,7 +27,6 @@ public class UI_RoamingPanel : BasePanel
|
|||
{
|
||||
base.ShowMe();
|
||||
FadeIn(0.5f);
|
||||
StopAllCoroutines();
|
||||
StartCoroutine(RoamingIE());
|
||||
}
|
||||
|
||||
|
|
@ -38,8 +40,9 @@ public class UI_RoamingPanel : BasePanel
|
|||
base.OnClick(btnPath);
|
||||
switch (btnPath)
|
||||
{
|
||||
case "左侧大按钮":
|
||||
case "CloseBtn":
|
||||
FadeOut(0.5f);
|
||||
GameManager.Instance.CopyObj.SetActive(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -50,8 +53,21 @@ public class UI_RoamingPanel : BasePanel
|
|||
/// <returns></returns>
|
||||
private IEnumerator RoamingIE()
|
||||
{
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
GameManager.Instance.MoveCamera.transform.
|
||||
DOMove(GameManager.Instance.MoveAndRotatePonit[1].position, 3f);
|
||||
yield return new WaitForSeconds(3.1f);
|
||||
GameManager.Instance.MoveCamera.transform.
|
||||
DORotateQuaternion(GameManager.Instance.MoveAndRotatePonit[2].rotation, 1f);
|
||||
yield return new WaitForSeconds(1f);
|
||||
|
||||
GameManager.Instance.MoveCamera.transform.
|
||||
DOMove(GameManager.Instance.MoveAndRotatePonit[3].transform.position, 3f);
|
||||
yield return new WaitForSeconds(3.5f);
|
||||
//RoamingRawImage.DOFade(1, 1);
|
||||
//yield return new WaitForSeconds(1.5f);
|
||||
//RoamingRawImage.DOFade(0, 1);
|
||||
Bootstrap.Instance.uiManager.HidePanel<UI_RoamingPanel>();
|
||||
GameManager.Instance.CopyObj.SetActive(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
|||
|
|
@ -123,8 +123,8 @@ public class UI_TopTitlePanel : BasePanel
|
|||
Bootstrap.Instance.uiManager.ShowPanel<UI_TopTitlePanel>(this, E_UI_Layer.Top, (panel) =>
|
||||
{
|
||||
Bootstrap.Instance.uiManager.HidePanel<UI_LoginPanel>();
|
||||
Bootstrap.Instance.uiManager.HidePanel< UI_TopTipPanel>();
|
||||
Bootstrap.Instance.uiManager.HidePanel< UI_ExperimentChooesPanel>();
|
||||
Bootstrap.Instance.uiManager.HidePanel<UI_TopTipPanel>();
|
||||
Bootstrap.Instance.uiManager.HidePanel<UI_ExperimentChooesPanel>();
|
||||
Debug.Log("场景加载成功");
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
"com.unity.ide.rider": "3.0.28",
|
||||
"com.unity.ide.visualstudio": "2.0.22",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.postprocessing": "3.4.0",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.6.5",
|
||||
|
|
|
|||
|
|
@ -67,6 +67,15 @@
|
|||
"dependencies": {},
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.postprocessing": {
|
||||
"version": "3.4.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.settings-manager": {
|
||||
"version": "1.0.3",
|
||||
"depth": 2,
|
||||
|
|
|
|||
|
|
@ -5,7 +5,31 @@ EditorBuildSettings:
|
|||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
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m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Init.unity
|
||||
guid: 53604547cee3a5b4dad01813aa68a8dc
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Line.unity
|
||||
guid: 7d6840ddc6d7306468b484dc6798b47a
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/LoginScene.unity
|
||||
guid: 142e310798bf05b46b1f00ce3e8f5176
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/TestScene.unity
|
||||
guid: 4e2c55ee46fa8d2459c2f30c97ccf553
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/TestScene1.unity
|
||||
guid: e805b33f7cd608f4d8f843b5e7be28e7
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/xianchang-TSQ.unity
|
||||
guid: a1205a0cad4de644a93bee1684c1e597
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/xianchang-WY.unity
|
||||
guid: 21d7bf89526f129448afff8333c95cc4
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/xianchang.unity
|
||||
guid: 6aca10fd9d35f5b42911a7d678ecf72a
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/ChooesSubjectScene.unity
|
||||
guid: aa522b367577dea4fac07b18195c3d5a
|
||||
m_configObjects: {}
|
||||
|
|
|
|||
|
|
@ -4,27 +4,41 @@
|
|||
EditorSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_ExternalVersionControlSupport: Visible Meta Files
|
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m_SerializationMode: 2
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m_LineEndingsForNewScripts: 0
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m_LineEndingsForNewScripts: 2
|
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m_DefaultBehaviorMode: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerMode: 0
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m_SpritePackerPaddingPower: 1
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m_Bc7TextureCompressor: 0
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m_EtcTextureCompressorBehavior: 1
|
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
|
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m_EtcTextureBestCompressor: 4
|
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
|
||||
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp;java;cpp;c;mm;m;h
|
||||
m_ProjectGenerationRootNamespace:
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
||||
m_EnableTextureStreamingInEditMode: 1
|
||||
m_EnableTextureStreamingInPlayMode: 1
|
||||
m_AsyncShaderCompilation: 1
|
||||
m_CachingShaderPreprocessor: 1
|
||||
m_PrefabModeAllowAutoSave: 1
|
||||
m_EnterPlayModeOptionsEnabled: 0
|
||||
m_EnterPlayModeOptions: 3
|
||||
m_ShowLightmapResolutionOverlay: 1
|
||||
m_GameObjectNamingDigits: 1
|
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m_GameObjectNamingScheme: 0
|
||||
m_AssetNamingUsesSpace: 1
|
||||
m_UseLegacyProbeSampleCount: 0
|
||||
m_SerializeInlineMappingsOnOneLine: 1
|
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m_DisableCookiesInLightmapper: 0
|
||||
m_AssetPipelineMode: 1
|
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m_RefreshImportMode: 0
|
||||
m_CacheServerMode: 0
|
||||
m_CacheServerEndpoint:
|
||||
m_CacheServerNamespacePrefix: default
|
||||
m_CacheServerEnableDownload: 1
|
||||
m_CacheServerEnableUpload: 1
|
||||
m_CacheServerEnableAuth: 0
|
||||
m_CacheServerEnableTls: 0
|
||||
m_CacheServerValidationMode: 2
|
||||
m_CacheServerDownloadBatchSize: 128
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 13
|
||||
serializedVersion: 14
|
||||
m_Deferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||
|
|
@ -28,6 +28,7 @@ GraphicsSettings:
|
|||
m_LensFlare:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_VideoShadersIncludeMode: 2
|
||||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||
|
|
@ -36,8 +37,8 @@ GraphicsSettings:
|
|||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
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m_PreloadShadersBatchTimeLimit: -1
|
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 0}
|
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m_TransparencySortMode: 0
|
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
|
|
@ -59,5 +60,9 @@ GraphicsSettings:
|
|||
m_AlbedoSwatchInfos: []
|
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m_LightsUseLinearIntensity: 0
|
||||
m_LightsUseColorTemperature: 0
|
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m_DefaultRenderingLayerMask: 1
|
||||
m_LogWhenShaderIsCompiled: 0
|
||||
m_AllowEnlightenSupportForUpgradedProject: 0
|
||||
m_SRPDefaultSettings:
|
||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 98c037ad680aa1349bb5ef71c81339f0, type: 2}
|
||||
m_CameraRelativeLightCulling: 0
|
||||
m_CameraRelativeShadowCulling: 0
|
||||
|
|
|
|||
|
|
@ -293,3 +293,196 @@ InputManager:
|
|||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Enable Debug Button 1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left ctrl
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 8
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Enable Debug Button 2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: backspace
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 9
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Debug Reset
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left alt
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 1
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Debug Next
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: page down
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 5
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
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||||
type: 0
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||||
axis: 0
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||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Debug Previous
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: page up
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 4
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Validate
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: return
|
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altNegativeButton:
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altPositiveButton: joystick button 0
|
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gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
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||||
snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Persistent
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
|
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positiveButton: right shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 2
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Multiplier
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
|
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positiveButton: left shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 3
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
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invert: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Horizontal
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descriptiveName:
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descriptiveNegativeName:
|
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negativeButton: left
|
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positiveButton: right
|
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altNegativeButton:
|
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altPositiveButton:
|
||||
gravity: 1000
|
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dead: 0.001
|
||||
sensitivity: 1000
|
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
|
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negativeButton: down
|
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positiveButton: up
|
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altNegativeButton:
|
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altPositiveButton:
|
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gravity: 1000
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dead: 0.001
|
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
|
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positiveButton: up
|
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altNegativeButton:
|
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altPositiveButton:
|
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gravity: 1000
|
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dead: 0.001
|
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sensitivity: 1000
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snap: 0
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axis: 6
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joyNum: 0
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m_Name: Debug Horizontal
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descriptiveName:
|
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descriptiveNegativeName:
|
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negativeButton: left
|
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positiveButton: right
|
||||
altNegativeButton:
|
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altPositiveButton:
|
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gravity: 1000
|
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dead: 0.001
|
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sensitivity: 1000
|
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snap: 0
|
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invert: 0
|
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type: 2
|
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axis: 5
|
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joyNum: 0
|
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m_UsePhysicalKeys: 0
|
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|
|
|
|||
|
|
@ -162,7 +162,8 @@ PlayerSettings:
|
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resetResolutionOnWindowResize: 0
|
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androidSupportedAspectRatio: 1
|
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androidMaxAspectRatio: 2.1
|
||||
applicationIdentifier: {}
|
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applicationIdentifier:
|
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Standalone: com.DefaultCompany.ND-SimulationAutomaticControl
|
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buildNumber:
|
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Standalone: 0
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iPhone: 0
|
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|
|
@ -712,25 +713,25 @@ PlayerSettings:
|
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols:
|
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Android: DOTWEEN
|
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EmbeddedLinux: DOTWEEN
|
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Android: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2
|
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EmbeddedLinux: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2
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GameCoreScarlett: DOTWEEN
|
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GameCoreXboxOne: DOTWEEN
|
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GameCoreXboxOne: DOTWEEN;UNITY_POST_PROCESSING_STACK_V2
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LinuxHeadlessSimulation: DOTWEEN
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m_LastClickedID: 0
|
||||
m_ExpandedIDs: ffffffff28780000
|
||||
m_ExpandedIDs: cc65fdffffffffff00000000208400001c8500006e94000070940000729400007494000076940000789400007a9400007c9400007e9400008094000082940000fe94000060950000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
|
|
@ -934,7 +934,7 @@ MonoBehaviour:
|
|||
m_ListAreaState:
|
||||
m_SelectedInstanceIDs:
|
||||
m_LastClickedInstanceID: 0
|
||||
m_HadKeyboardFocusLastEvent: 1
|
||||
m_HadKeyboardFocusLastEvent: 0
|
||||
m_ExpandedInstanceIDs:
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
|
|
@ -983,10 +983,10 @@ MonoBehaviour:
|
|||
m_Tooltip:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 1982
|
||||
x: 1549
|
||||
y: 73
|
||||
width: 577
|
||||
height: 1286
|
||||
width: 370
|
||||
height: 918
|
||||
m_ViewDataDictionary: {fileID: 0}
|
||||
m_OverlayCanvas:
|
||||
m_LastAppliedPresetName: Default
|
||||
|
|
@ -1025,10 +1025,10 @@ MonoBehaviour:
|
|||
m_Tooltip:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 1487
|
||||
x: 1549
|
||||
y: 73
|
||||
width: 432
|
||||
height: 926
|
||||
width: 370
|
||||
height: 918
|
||||
m_ViewDataDictionary: {fileID: 0}
|
||||
m_OverlayCanvas:
|
||||
m_LastAppliedPresetName: Default
|
||||
|
|
|
|||
Loading…
Reference in New Issue