diff --git a/Assets/GameAssets/Models/Materials/qiang.mat b/Assets/GameAssets/Models/Materials/qiang.mat index 2b20ed2..af016c2 100644 --- a/Assets/GameAssets/Models/Materials/qiang.mat +++ b/Assets/GameAssets/Models/Materials/qiang.mat @@ -64,7 +64,7 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - - _Glossiness: 0 + - _Glossiness: 0.268 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 diff --git a/Assets/Scenes/xianchang/LightingData.asset b/Assets/Scenes/xianchang/LightingData.asset index d685d9b..4e04888 100644 Binary files a/Assets/Scenes/xianchang/LightingData.asset and b/Assets/Scenes/xianchang/LightingData.asset differ diff --git a/Assets/Scenes/xianchang_BF.unity b/Assets/Scenes/xianchang_BF.unity index 6335276..0c2713e 100644 --- a/Assets/Scenes/xianchang_BF.unity +++ b/Assets/Scenes/xianchang_BF.unity @@ -49509,8 +49509,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308080963} m_LocalRotation: {x: 0.06062199, y: -0, z: -0, w: 0.99816084} - m_LocalPosition: {x: -0.259, y: 0.41, z: 1.0676281} - m_LocalScale: {x: 1.55, y: 1.55, z: 1.55} + m_LocalPosition: {x: -0.259, y: -0.15, z: 1.0676281} + m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1646387344}