修改场景提交
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@ -1,4 +1,5 @@
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||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
|
using HighlightPlus;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
|
@ -17,9 +18,18 @@ public class LineManager : MonoBehaviour
|
||||||
public List<GameObject> Models = new List<GameObject>();
|
public List<GameObject> Models = new List<GameObject>();
|
||||||
LineData lineData = new LineData();
|
LineData lineData = new LineData();
|
||||||
public GameObject Lights;
|
public GameObject Lights;
|
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|
public List<HighlightEffect> Highlights = new List<HighlightEffect>();
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|
|
||||||
|
public List<HighlightEffect> Highlights_Backup = new List<HighlightEffect>();
|
||||||
|
|
||||||
|
public int hightindext = 0;
|
||||||
|
|
||||||
|
public string line1;
|
||||||
|
public string line2;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
|
PlayerPrefs.SetString("LineData", "");
|
||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
@ -47,6 +57,14 @@ public class LineManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < Highlights.Count; i++)
|
||||||
|
{
|
||||||
|
if (i != 0)
|
||||||
|
{
|
||||||
|
Highlights[i].highlighted = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
bool isshow;
|
bool isshow;
|
||||||
void Update()
|
void Update()
|
||||||
|
|
@ -119,6 +137,21 @@ public class LineManager : MonoBehaviour
|
||||||
material.color = UnityEngine.Color.red;
|
material.color = UnityEngine.Color.red;
|
||||||
point.DORotateQuaternion(Quaternion.Euler(-50f, 0, 0), 0.5f);
|
point.DORotateQuaternion(Quaternion.Euler(-50f, 0, 0), 0.5f);
|
||||||
}
|
}
|
||||||
|
for (int i = 0; i < Highlights.Count; i++)
|
||||||
|
{
|
||||||
|
if (Highlights[i].name.Equals(point.name))
|
||||||
|
{
|
||||||
|
hightindext = i;
|
||||||
|
Highlights[i].highlighted = false;
|
||||||
|
Highlights.Remove(Highlights[i]);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (hightindext < Highlights.Count)
|
||||||
|
{
|
||||||
|
Highlights[hightindext].highlighted = true;
|
||||||
|
Highlights[hightindext].GetComponent<BoxCollider>().enabled = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerator Checkconnection(Transform transform, Transform transform2)
|
public IEnumerator Checkconnection(Transform transform, Transform transform2)
|
||||||
|
|
|
||||||
|
|
@ -213,7 +213,7 @@ public class LineShowModel : MonoBehaviour
|
||||||
|
|
||||||
if (Input.GetKeyDown(deleteKey)) // ɾ³ý²Ù×÷
|
if (Input.GetKeyDown(deleteKey)) // ɾ³ý²Ù×÷
|
||||||
{
|
{
|
||||||
HandleDelete();
|
//HandleDelete();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue