修改场景提交
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||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 2
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 100
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fb071a75cfbaeeb42a574a7b9d2e494e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c527cc8ff9e5859449e1638179ea7e4a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
using DG.Tweening;
|
||||
using HighlightPlus;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
|
@ -17,9 +18,18 @@ public class LineManager : MonoBehaviour
|
|||
public List<GameObject> Models = new List<GameObject>();
|
||||
LineData lineData = new LineData();
|
||||
public GameObject Lights;
|
||||
public List<HighlightEffect> Highlights = new List<HighlightEffect>();
|
||||
|
||||
public List<HighlightEffect> Highlights_Backup = new List<HighlightEffect>();
|
||||
|
||||
public int hightindext = 0;
|
||||
|
||||
public string line1;
|
||||
public string line2;
|
||||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
PlayerPrefs.SetString("LineData", "");
|
||||
}
|
||||
void Start()
|
||||
{
|
||||
|
|
@ -47,6 +57,14 @@ public class LineManager : MonoBehaviour
|
|||
}
|
||||
|
||||
}
|
||||
|
||||
for (int i = 0; i < Highlights.Count; i++)
|
||||
{
|
||||
if (i != 0)
|
||||
{
|
||||
Highlights[i].highlighted = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
bool isshow;
|
||||
void Update()
|
||||
|
|
@ -119,6 +137,21 @@ public class LineManager : MonoBehaviour
|
|||
material.color = UnityEngine.Color.red;
|
||||
point.DORotateQuaternion(Quaternion.Euler(-50f, 0, 0), 0.5f);
|
||||
}
|
||||
for (int i = 0; i < Highlights.Count; i++)
|
||||
{
|
||||
if (Highlights[i].name.Equals(point.name))
|
||||
{
|
||||
hightindext = i;
|
||||
Highlights[i].highlighted = false;
|
||||
Highlights.Remove(Highlights[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (hightindext < Highlights.Count)
|
||||
{
|
||||
Highlights[hightindext].highlighted = true;
|
||||
Highlights[hightindext].GetComponent<BoxCollider>().enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator Checkconnection(Transform transform, Transform transform2)
|
||||
|
|
|
|||
|
|
@ -213,7 +213,7 @@ public class LineShowModel : MonoBehaviour
|
|||
|
||||
if (Input.GetKeyDown(deleteKey)) // ɾ³ý²Ù×÷
|
||||
{
|
||||
HandleDelete();
|
||||
//HandleDelete();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue