using DG.Tweening; using System.Collections; using System.Collections.Generic; using System.IO; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 提交面板 /// public class UI_ReportUploadPanel : BasePanel { public Button CloseBtn; //关闭按钮 private CanvasGroup canvasGroup; //屏幕显示 public GameObject ReportUpload_Image; //报告图片 public TMP_InputField ReportUpload_Input; //实验报告输入框 // Start is called before the first frame update protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { CloseBtn = GetControl