using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class UI_LoginPanel : BasePanel { public static UI_LoginPanel instance; public TextMeshProUGUI dayText; //日期文本 public TextMeshProUGUI TimeText; //时间文本 public TMP_InputField inputAccount; public TMP_InputField inputPassword; public Button ExitBtn; // public GameObject TipPanel; //账号密码输入错误弹框 protected override void Awake() { base.Awake(); instance = this; OnInit(); } public void OnInit() { dayText = GetControl("日期"); TimeText = GetControl("时间"); inputAccount = GetControl("账号输入框"); inputPassword = GetControl("密码输入框"); ExitBtn = GetControl