using TMPro; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class UI_TopTitlePanel : BasePanel { public Button AskBtn; //问答按钮 public Button ReturnBtn; //返回按钮 public Button ExitBtn; //退出按钮 public TextMeshProUGUI NameText; //用户名 protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { AskBtn = GetControl