using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; using UnityEngine.UI; public class UI_OpenTipPanel : BasePanel { public Button NextBtn;//下一个按钮 public Button PrevBtn;//上一个按钮 public Button OKBtn; //知道了按钮 private CanvasGroup canvasGroup; //屏幕显示 private GameObject Player; public List bookPages = new List(); //台账翻页 public Image LedgerImage; //提示图片 public int currentPage = 1; //当前页数 // Start is called before the first frame update protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { NextBtn = GetControl