using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UI_ChooesPanel : BasePanel { public Image targetimage; public Button prevButton; // 上一页按钮 public Button nextButton; // 下一页按钮 public int currentPage = 1; // 当前页码 public List Pages; // 页面列表 public int visiblePages = 5; // 同时显示的页面数量 private int startIndex = 0; // 当前显示的第一个页面的索引 protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { targetimage = GetControl("实验对应图片"); prevButton = GetControl