using DG.Tweening; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class UI_ReportUploadPanel : BasePanel { public Button CloseBtn; //关闭按钮 private CanvasGroup canvasGroup; //屏幕显示 private GameObject Player; // Start is called before the first frame update protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { CloseBtn = GetControl