using TMPro; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class UI_TopTitlePanel : BasePanel { public Button AskBtn; //问答按钮 public Button ReturnBtn; //返回按钮 public Button ExitBtn; //退出按钮 public Button informationBtn; //资料按钮 public TextMeshProUGUI NameText; //用户名 public UI_TeacherStudentPanel UI_TeacherStudentPanel; //问答面板 public UI_TeacherAnswer TeacherAnswerObj;//老师回答生成面板 public Button DataBtn; //数据面板按钮 protected override void Awake() { base.Awake(); OnInit(); } public void OnInit() { AskBtn = GetControl