65 lines
1.2 KiB
C#
65 lines
1.2 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_ChooesPanel : BasePanel
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{
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public Image targetimage;
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protected override void Awake()
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{
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base.Awake();
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OnInit();
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}
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public void OnInit()
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{
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targetimage = GetControl<Image>("ʵÑé¶ÔӦͼƬ");
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}
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public override void ShowMe()
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{
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base.ShowMe();
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}
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public override void HideMe()
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{
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base.HideMe();
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}
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protected override void OnClick(string btnPath)
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{
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base.OnClick(btnPath);
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switch (btnPath)
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{
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case "testBtn1":
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Debug.Log(1);
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break;
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case "testBtn2":
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Debug.Log(2);
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break;
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case "testBtn3":
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break;
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}
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}
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protected override void OnChangeToggle(string btnPath , bool ison)
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{
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base.OnClick(btnPath);
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if (ison)
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{
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switch (btnPath)
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{
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case "testBtn1":
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break;
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case "testBtn2":
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break;
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case "testBtn3":
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break;
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}
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}
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}
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}
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