ND_SimulationAutomaticControl/Assets/XCharts/Editor/MainComponents/GridCoord3DEditor.cs

23 lines
667 B
C#

using UnityEditor;
using XCharts.Runtime;
namespace XCharts.Editor
{
[ComponentEditor(typeof(GridCoord3D))]
public class GridCoord3DEditor : MainComponentEditor<GridCoord3D>
{
public override void OnInspectorGUI()
{
++EditorGUI.indentLevel;
PropertyField("m_Left");
PropertyField("m_Bottom");
PropertyField("m_BoxWidth");
PropertyField("m_BoxHeight");
PropertyField("m_BoxDepth");
PropertyField("m_XYExchanged");
PropertyField("m_ShowBorder");
PropertyField("m_ViewControl");
--EditorGUI.indentLevel;
}
}
}