ND_SimulationAutomaticControl/Assets/Scripts/Line/LineShowModelCylinderWireDa...

13 lines
367 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// 圆柱体连线数据组件
public class LineShowModelCylinderWireData : MonoBehaviour
{
public Vector3 startPoint;
public Vector3 endPoint;
public GameObject startCollider;
public GameObject endCollider;
public float wireDiameter;
public System.DateTime creationTime;
}