44 lines
1015 B
C#
44 lines
1015 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class UI_Comment : BaseItem
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{
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public TextMeshProUGUI UserText; //用户名
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public TextMeshProUGUI timetext; //时间
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public TextMeshProUGUI CommentText; //内容
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protected override void Awake()
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{
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base.Awake();
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OnInit();
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}
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private void OnInit()
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{
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UserText = GetControl<TextMeshProUGUI>("用户名");
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timetext = GetControl<TextMeshProUGUI>("时间");
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CommentText = GetControl<TextMeshProUGUI>("内容");
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}
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public void Init(string UserNameDate,string TimeDate,string CommentDate)
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{
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UserText.text = UserNameDate;
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timetext.text = TimeDate;
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CommentText.text = CommentDate;
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}
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public override void ShowMe()
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{
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base.ShowMe();
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DateTime now = DateTime.Now;
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timetext.text = now.ToString("yyyy-MM-dd");;
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}
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public override void HideMe()
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{
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base.HideMe();
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}
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}
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