ND_SimulationAutomaticControl/Assets/Scripts/Line/LineConnect.cs

60 lines
865 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public enum InterfaceType
{
None,
IN1,
IN1_100K,
IN2,
IN2_200K,
IN3,
IN3_200K,
IN4,
_12V,//+12V
GND,
GND1,
GND2,
GND3,
__12V,//-12V
UI,
UI_100K,
UI_01uF,
UI_1uF,
UI_10uF,
O1_01uF,
O1_1uF,
O1_10uF,
OUT1,
OUT2,
O1,
O2,
_1uF_star,
_1uF_end,
_10uF_star,
_10uF_end,
_51K_star,
_51K_end,
_100K_star,
_100K_end,
_200K_star,
_200K_end,
_250K_star,
_250K_end,
}
public class LineConnect : MonoBehaviour
{
public InterfaceType interfaceType = InterfaceType.None;
private void OnMouseDown()
{
//LineManager.instance.ClickPoint(transform);
}
private void Update()
{
}
}