ND_SimulationAutomaticControl/Assets/Scripts/Line/CylinderWireData.cs

16 lines
383 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// 添加圆柱体连线数据组件
public class CylinderWireData : MonoBehaviour
{
public GameObject startPoint;
public GameObject endPoint;
public Vector3 startPos;
public Vector3 endPos;
public GameObject startInterface;
public GameObject endInterface;
public float wireDiameter;
}