ND_SimulationAutomaticControl/Assets/Scripts/LineChart/ChartControl.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using XCharts.Runtime;
public class ChartControl : MonoBehaviour
{
public BaseChart chart;
public Serie serie;
List<string> data = new List<string>();
bool isclick = true;//是否可以开始添加新数据
public TextMeshProUGUI x1;
public TextMeshProUGUI x2;
public TextMeshProUGUI y1;
public TextMeshProUGUI y2;
public TextMeshProUGUI Sx1;
public TextMeshProUGUI Sy1;
private void Awake()
{
serie = chart.GetSerie<Serie>();
}
void Update()
{
Debug.Log("数据:" + serie.context.pointerItemDataIndex);
if (serie.context.pointerItemDataIndex >= 0 && isclick)
{
SerieData series = chart.GetSerie("数据").GetSerieData(serie.context.pointerItemDataIndex);
Debug.Log("鼠标点击的数据:" + series.data[1]);
XAxis Xaxis = chart.GetChartComponent<XAxis>();
Debug.Log("X轴名称" + Xaxis.data[0]);
string value = Xaxis.data[serie.context.pointerItemDataIndex] + "|" + series.data[1].ToString();
if (!data.Contains(value))
{
data.Add(value);
}
}
if (data.Count > 1)
{
string[] str1 = data[0].Split('|');
string[] str2 = data[1].Split('|');
x1.text = "X1 = " + str1[0];
x2.text = "X2 = " + str2[0];
y1.text = "Y1 = "+str1[1];
y2.text = "Y2 = "+ str2[1];
Sy1.text = "▲Y = "+ MathF.Abs(float.Parse(str1[1]) - float.Parse(str2[1])).ToString();
//Text.text = str1[0] + "" + str1[1] + "和" + str2[0] + "" + str2[1] + "的差值为:" + MathF.Abs(float.Parse(str1[1]) - float.Parse(str2[1]));
Debug.Log(str1[0] + "" + str1[1] + "和" + str2[0] + "" + str2[1] + "的差值为:" + MathF.Abs(float.Parse(str1[1]) - float.Parse(str2[1])));
data = new List<string>();
isclick = false;
}
if (Input.GetMouseButtonDown(0))
{
if (!isclick)
{
isclick = true;
}
}
//Debug.Log(chart.GetChartComponent<Tooltip>().runtimeDataIndex.Count);
//List<int> data = new List<int>();
//data = chart.GetChartComponent<Tooltip>().runtimeDataIndex;
//for (int i = 0; data.Count > i; i++)
//{
// Debug.Log("数据:" + data[i]);
//}
//if (chart.GetChartComponent<Tooltip>().IsActive())
//{
// Debug.Log("数据:" + serie.context.pointerItemDataIndex);
// if (serie.context.pointerItemDataIndex > 0)
// {
// SerieData series = chart.GetSerie("数据").GetSerieData(serie.context.pointerItemDataIndex);
// Debug.Log("鼠标点击的数据:" + series.data[1]);
// XAxis Xaxis = chart.GetChartComponent<XAxis>();
// Debug.Log("X轴名称" + Xaxis.data[0]);
// string value = Xaxis.data[0] + "|" + series.data[1].ToString();
// if (!data.Contains(value))
// {
// data.Add(value);
// }
// }
// if (data.Count >= 2)
// {
// string[] str1 = data[0].Split('|');
// string[] str2 = data[1].Split('|');
// Debug.Log(str1[0] + "" + str1[1] + "和" + str2[0] + "" + str2[1] + "的差值为:" + MathF.Abs(float.Parse(str1[1]) - float.Parse(str2[1])));
// data = new List<string>();
// }
//}
}
}