ND_SimulationAutomaticControl/Assets/XCharts/Examples/Example50_Scatter.cs

29 lines
667 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Example
{
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Example50_Scatter : MonoBehaviour
{
private ScatterChart chart;
void Awake()
{
chart = gameObject.GetComponent<ScatterChart>();
if (chart == null) return;
foreach (var serie in chart.series)
{
serie.symbol.sizeFunction = SymbolSize;
}
}
float SymbolSize(float defaultSize, SerieData serieData)
{
return defaultSize;
}
}
}