using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityTemplateProjects; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230530 //@company Adam // //@description: //============================================================ namespace Adam { public class CameraController : MonoBehaviour { public GameObject niaokanC; public GameObject disanrenchengC; public GameObject diyirenchengC; public void Start() { OnChooseCamera(0); } public void OnChooseCamera(int index) { niaokanC.SetActive(index == 0); disanrenchengC.SetActive(index == 1); diyirenchengC.SetActive(index == 2); } } }