59 lines
1.2 KiB
C#
59 lines
1.2 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// Ï·½Ãæ°å
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/// </summary>
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public class UI_UpBgPanel : BasePanel
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{
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public ToggleGroup AllToggle_Tg;
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public List<Toggle> toggle_Up = new List<Toggle>();
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protected override void Awake()
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{
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base.Awake();
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AllToggle_Tg = GetControl<ToggleGroup>("AllToggle_Tg");
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foreach (Toggle itemToggle in toggle_Up)
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{
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itemToggle.group = AllToggle_Tg;
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}
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}
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public override void ShowMe()
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{
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base.ShowMe();
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Debug.Log("UI_LoadingPanel ShowMe");
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}
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public override void HideMe()
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{
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base.HideMe();
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Debug.Log("UI_LoadingPanel HideMe");
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}
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private void Update()
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{
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}
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protected override void OnChangeToggle(string btnPath ,bool ison)
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{
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base.OnChangeToggle(btnPath, ison);
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if (ison)
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{
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switch (btnPath)
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{
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case "LeftOpen_Btn":
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Debug.Log(btnPath);
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break;
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}
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}
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}
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}
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