Compare commits

...

2 Commits

Author SHA1 Message Date
taosuqi 33426ea7e4 Merge branch 'master' of http://172.16.1.12/taosuqi/ZhangZhouSpecialEquipment 2025-10-15 10:56:09 +08:00
taosuqi 989359e9a9 叉车 2025-10-15 10:55:27 +08:00
5 changed files with 1707 additions and 2375 deletions

View File

@ -1,5 +1,244 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &148427625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 148427626}
- component: {fileID: 148427629}
- component: {fileID: 148427628}
- component: {fileID: 148427627}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &148427626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148427625}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.5963, y: -0.2709, z: 0.0278}
m_LocalScale: {x: 1.2080023, y: 0.10378065, z: 0.031231923}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7699166564369075183}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &148427629
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148427625}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &148427628
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148427625}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &148427627
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148427625}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &273327225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 273327226}
- component: {fileID: 273327229}
- component: {fileID: 273327228}
- component: {fileID: 273327227}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &273327226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 273327225}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.596, y: 0.272, z: 0.028}
m_LocalScale: {x: 1.2080023, y: 0.10378065, z: 0.031231923}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7699166564369075183}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &273327229
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 273327225}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &273327228
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 273327225}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &273327227
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 273327225}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &729658220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 729658221}
- component: {fileID: 729658222}
m_Layer: 0
m_Name: Body (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &729658221
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 729658220}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.26, y: 0, z: 0.06}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4466888475822015697}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &729658222
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 729658220}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2020929, y: 1.273127, z: 2.6638184}
m_Center: {x: -0.49295318, y: 0.83018893, z: 0.84210205}
--- !u!1 &901333271
GameObject:
m_ObjectHideFlags: 0
@ -15,7 +254,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &901333272
Transform:
m_ObjectHideFlags: 0
@ -26,6 +265,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4402756320706410831}
- {fileID: 4402756320985155147}
@ -34,6 +274,90 @@ Transform:
m_Father: {fileID: 261786959625234688}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1858645378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1858645381}
- component: {fileID: 1858645380}
- component: {fileID: 1858645379}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1858645381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1858645378}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0.98, y: 1.9123362, z: 0.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 543450652511557410}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &1858645380
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1858645378}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &1858645379
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1858645378}
m_Enabled: 1
--- !u!1 &642287924342879162
GameObject:
m_ObjectHideFlags: 0
@ -45,6 +369,7 @@ GameObject:
- component: {fileID: 261786959625234688}
- component: {fileID: 5135156708204615449}
- component: {fileID: 627556911}
- component: {fileID: 502047193}
m_Layer: 0
m_Name: Prometheus
m_TagString: Untagged
@ -62,6 +387,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4466888475822015697}
- {fileID: 6399581921715410368}
@ -77,7 +403,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 642287924342879162}
serializedVersion: 2
m_Mass: 950
m_Mass: 1000
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
@ -97,9 +423,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c0fefceefe666bb4682b272ec8c5bdd0, type: 3}
m_Name:
m_EditorClassIdentifier:
maxSpeed: 120
maxReverseSpeed: 45
accelerationMultiplier: 6
maxSpeed: 20
maxReverseSpeed: 10
accelerationMultiplier: 3
maxSteeringAngle: 35
steeringSpeed: 0.5
brakeForce: 450
@ -124,9 +450,27 @@ MonoBehaviour:
useSounds: 0
carEngineSound: {fileID: 0}
tireScreechSound: {fileID: 0}
useTouchControls: 0
throttleButton: {fileID: 0}
reverseButton: {fileID: 0}
turnRightButton: {fileID: 0}
turnLeftButton: {fileID: 0}
handbrakeButton: {fileID: 0}
carSpeed: 0
isDrifting: 0
isTractionLocked: 0
--- !u!114 &502047193
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 642287924342879162}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a821ce32a961a68409d7e2d7ab8ba28e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &934883528070179459
GameObject:
m_ObjectHideFlags: 0
@ -155,8 +499,11 @@ Transform:
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8645027982025111598}
- {fileID: 729658221}
- {fileID: 543450652511557410}
m_Father: {fileID: 261786959625234688}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -175,10 +522,11 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 934883528070179459}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -236,6 +584,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2964096667791295286}
- {fileID: 9035664824923732194}
@ -267,8 +616,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1025541434198643357}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.885175, y: 0.3824905, z: -1.5584387}
m_LocalPosition: {x: 0.64500165, y: 0.3824905, z: -0.10998285}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9035664824923732194}
m_RootOrder: 3
@ -328,8 +678,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1432273449035489855}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.86715794, y: 0.35803863, z: 1.5441229}
m_LocalPosition: {x: 0.3339548, y: 0.35803863, z: 1.7780097}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9035664824923732194}
m_RootOrder: 1
@ -391,6 +742,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.8671584, y: 0.35803863, z: 1.5441229}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9035664824923732194}
m_RootOrder: 0
@ -451,8 +803,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2077481708272809950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.885175, y: 0.3824905, z: -1.5584387}
m_LocalPosition: {x: 0.645, y: 0.3824905, z: -0.11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2964096667791295286}
m_RootOrder: 3
@ -472,10 +825,11 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2077481708272809950}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -532,8 +886,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3386343362015136015}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.86715794, y: 0.35803863, z: 1.5441229}
m_LocalPosition: {x: 0.334, y: 0.35803863, z: 1.778}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2964096667791295286}
m_RootOrder: 1
@ -553,10 +908,11 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3386343362015136015}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -613,6 +969,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2798787354462298965}
- {fileID: 4516980660217037521}
@ -647,8 +1004,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6204759407096980703}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.8851747, y: 0.3824905, z: -1.5584387}
m_LocalPosition: {x: -0.5430116, y: 0.3824905, z: -0.2789892}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2964096667791295286}
m_RootOrder: 2
@ -668,10 +1026,11 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6204759407096980703}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -727,8 +1086,9 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8557483882129953539}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.8851747, y: 0.3824905, z: -1.5584387}
m_LocalPosition: {x: -0.543, y: 0.3824905, z: -0.279}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9035664824923732194}
m_RootOrder: 2
@ -791,6 +1151,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.8671584, y: 0.35803863, z: 1.5441229}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2964096667791295286}
m_RootOrder: 0
@ -810,10 +1171,11 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8649133034589738184}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@ -870,6 +1232,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1276657636418845578}
- {fileID: 2897099083007925690}
@ -895,7 +1258,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &8645027982025111598
Transform:
m_ObjectHideFlags: 0
@ -906,6 +1269,7 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4466888475822015697}
m_RootOrder: 0
@ -932,6 +1296,73 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -3298800115395149385, guid: 8ef3dc744ab293d4ea87fd4c59a15afd, type: 3}
--- !u!1001 &1230680265
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 4466888475822015697}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalPosition.x
value: -0.243
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalPosition.y
value: -0.038
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalPosition.z
value: 1.343
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
propertyPath: m_Name
value: "\u53C9\u8F66"
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
--- !u!4 &543450652511557410 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
m_PrefabInstance: {fileID: 1230680265}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7699166564369075183 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7699166563409214246, guid: a21869fa40a836245b0ad2b42cefcc28, type: 3}
m_PrefabInstance: {fileID: 1230680265}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &299688004732257706
PrefabInstance:
m_ObjectHideFlags: 0
@ -1159,16 +1590,16 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ab4ea67cd9337c341af0bd7182c60f92, type: 3}
--- !u!4 &7045468751210077383 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7344874181333496817, guid: ab4ea67cd9337c341af0bd7182c60f92, type: 3}
m_PrefabInstance: {fileID: 299688005070745398}
m_PrefabAsset: {fileID: 0}
--- !u!96 &7045468751210077382 stripped
TrailRenderer:
m_CorrespondingSourceObject: {fileID: 7344874181333496816, guid: ab4ea67cd9337c341af0bd7182c60f92, type: 3}
m_PrefabInstance: {fileID: 299688005070745398}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7045468751210077383 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7344874181333496817, guid: ab4ea67cd9337c341af0bd7182c60f92, type: 3}
m_PrefabInstance: {fileID: 299688005070745398}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &299688006311615984
PrefabInstance:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

View File

@ -7,87 +7,34 @@ using UnityEngine;
/// </summary>
public class ForkliftController : MonoBehaviour
{
public float moveSpeed = 1500;
public float maxAngle = 35;
public float angleSpeed = 50;
public float breakMove = 1000f;
public float boostMultiplier = 2f; // 加速倍数Shift 键)
public WheelCollider leftF;
public WheelCollider leftB;
public WheelCollider rightF;
public WheelCollider rightB;
public Transform model_leftF;
public Transform model_leftB;
public Transform model_rightF;
public Transform model_rightB;
[Header("Fork Settings")]
public GameObject _forks; // 前叉GameObject引用
[Header("最低高度")]
public float minHeight = 0f; // 最低高度
[Header("最高高度")]
public float maxHeight = 5f; // 最高高度
[Header("升降速度")]
public float liftSpeed = 2f; // 升降速度
void Update()
{
WheelsControl_Update();
WheelRot();
}
void WheelsControl_Update()
{
//垂直轴和水平轴
float h = Input.GetAxisRaw("Horizontal");
float v = Input.GetAxisRaw("Vertical");
if (_forks == null) return;
// 默认速度 = moveSpeed
float currentSpeed = moveSpeed;
//前轮角度,后轮驱动
leftB.motorTorque = v * moveSpeed;
rightB.motorTorque = v * moveSpeed;
WheelsModel_Update(model_leftF, leftF);
WheelsModel_Update(model_leftB, leftB);
WheelsModel_Update(model_rightF, rightF);
WheelsModel_Update(model_rightB, rightB);
//if (Input.GetKeyDown(KeyCode.LeftShift))
//{
// leftB.motorTorque += v * moveSpeed*2;
// rightB.motorTorque += v * moveSpeed*2;
//}
float targetSpeed = Input.GetKey(KeyCode.LeftShift) ? moveSpeed * boostMultiplier : moveSpeed;
currentSpeed = Mathf.Lerp(currentSpeed, targetSpeed, Time.deltaTime * 10f); // 5f 控制平滑速度
}
void WheelsModel_Update(Transform t, WheelCollider wheel)
{
Vector3 pos = t.position;
Quaternion rot = t.rotation;
wheel.GetWorldPose(out pos, out rot);
t.position = pos;
t.rotation = rot;
}
void WheelRot()
{
//左转向
if (Input.GetKey(KeyCode.A))
//按下键盘上的上、下
float inputValue = 0f;
if (Input.GetKey(KeyCode.UpArrow)) // 升起
{
//Debug.Log(leftF.steerAngle);
leftF.steerAngle -= Time.deltaTime * angleSpeed;
rightF.steerAngle -= Time.deltaTime * angleSpeed;
if (leftF.steerAngle < (0 - maxAngle) || rightF.steerAngle < (0 - maxAngle))
{
//到最大值后就不能继续加角度了
leftF.steerAngle = (0 - maxAngle);
rightF.steerAngle = (0 - maxAngle);
}
inputValue = 1f;
}
//右转向
if (Input.GetKey(KeyCode.D))
else if (Input.GetKey(KeyCode.DownArrow)) // 降下
{
leftF.steerAngle += Time.deltaTime * angleSpeed;
rightF.steerAngle += Time.deltaTime * angleSpeed;
if (leftF.steerAngle > maxAngle || rightF.steerAngle > maxAngle)
{
leftF.steerAngle = maxAngle;
rightF.steerAngle = maxAngle;
}
inputValue = -1f;
}
//松开转向后,方向打回
if (Input.GetKeyUp(KeyCode.A) || Input.GetKeyUp(KeyCode.D))
leftF.steerAngle = rightF.steerAngle = 0;
bool isBraking = Input.GetKey(KeyCode.Space);
leftB.brakeTorque = isBraking ? breakMove : 0f;
rightB.brakeTorque = isBraking ? breakMove : 0f;
// 移动逻辑沿本地up方向平移并clamp Y位置
Vector3 currentPos = _forks.transform.localPosition;
currentPos += transform.up * inputValue * liftSpeed * Time.deltaTime;
currentPos.y = Mathf.Clamp(currentPos.y, minHeight, maxHeight);
_forks.transform.localPosition = currentPos;
}
}

View File

@ -0,0 +1,460 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3633298939642890024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4726494365139096692}
- component: {fileID: 1403592440688589128}
- component: {fileID: 7965333059892979276}
- component: {fileID: 8571522355395406926}
m_Layer: 0
m_Name: "\u7BB1\u5B50"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4726494365139096692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3633298939642890024}
m_LocalRotation: {x: -0.50035083, y: 0.499649, z: 0.499649, w: 0.50035083}
m_LocalPosition: {x: -1.4140455, y: 0.8507434, z: -0.038181413}
m_LocalScale: {x: 0.973076, y: 0.595397, z: 0.707473}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8178135972483548161}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1403592440688589128
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3633298939642890024}
m_Mesh: {fileID: 3843692215230598373, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
--- !u!23 &7965333059892979276
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3633298939642890024}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -5540538887494807798, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
- {fileID: -696242473010991370, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
- {fileID: -5642411315253709636, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
- {fileID: 5652525735733341242, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8571522355395406926
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3633298939642890024}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.0233555, y: 1.1711609, z: 1.9785706}
m_Center: {x: -0.000030517578, y: 0.0001219511, z: 1.1942822e-14}
--- !u!1 &3807060599035463284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8499059235824474952}
- component: {fileID: 3149486483610479856}
- component: {fileID: 4199527502095292161}
- component: {fileID: 8571522355599537320}
- component: {fileID: 8571522355599537326}
m_Layer: 0
m_Name: "\u6728\u8D28\u5E95"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8499059235824474952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3807060599035463284}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: -1.413864, y: 2.2737369e-16, z: -0.03943613}
m_LocalScale: {x: 0.871748, y: 0.871748, z: 0.871748}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8571522355681404939}
- {fileID: 8571522355731576302}
m_Father: {fileID: 8178135972483548161}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!33 &3149486483610479856
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3807060599035463284}
m_Mesh: {fileID: -35412485663088534, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
--- !u!23 &4199527502095292161
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3807060599035463284}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 6091876752065036749, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &8571522355599537320
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3807060599035463284}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -35412485663088534, guid: ad7b6386b9a7c9948baebd1bdcc0e65e, type: 3}
--- !u!65 &8571522355599537326
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3807060599035463284}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.2035933, y: 0.9240499, z: 0.17004284}
m_Center: {x: 0, y: -0.00000002980233, z: 0.21}
--- !u!1 &8571522355681404938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8571522355681404939}
- component: {fileID: 8571522355681404942}
- component: {fileID: 8571522355681404937}
- component: {fileID: 8571522355681404936}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8571522355681404939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355681404938}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.523, y: -0.013, z: 0.095}
m_LocalScale: {x: 0.14782882, y: 1, z: 0.1875636}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8499059235824474952}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8571522355681404942
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355681404938}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8571522355681404937
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355681404938}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8571522355681404936
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355681404938}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &8571522355731576297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8571522355731576302}
- component: {fileID: 8571522355731576301}
- component: {fileID: 8571522355731576300}
- component: {fileID: 8571522355731576303}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8571522355731576302
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355731576297}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.526, y: -0.013, z: 0.095}
m_LocalScale: {x: 0.14782882, y: 1, z: 0.1875636}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8499059235824474952}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8571522355731576301
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355731576297}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8571522355731576300
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355731576297}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8571522355731576303
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8571522355731576297}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &8806019390736277179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8178135972483548161}
- component: {fileID: 8571522355346554659}
m_Layer: 0
m_Name: "\u7BB1\u5B50"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8178135972483548161
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8806019390736277179}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 830.53, y: 9.829, z: 407.94}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8499059235824474952}
- {fileID: 4726494365139096692}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &8571522355346554659
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8806019390736277179}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 57b1c895a6283ff4c8b3fe198aff93ef
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: