using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 用于根据类型创建问题 /// public class CreateQuestion : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } public class QusetionMsg { //问题类型,0判断,1选择,2多选 public int QuesType = 0; //题目序号 public int QuesNum = 0; //问题内容 public string QuestionText; //问题选项 public string[] QuestionSelects; //问题答案 public int[] QuesAnswers; }