using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Video; public class GuoLuGongNeng : MonoBehaviour { /// /// 功能页面 /// private void OnDisable() { } private void OnEnable() { //锅炉开始爆炸 GuoLuBaoZhang.Instance.StartPlayAnim(); GuoLuBaoZhang.Instance.IsCanMove = true; MultiSubCanvasClickHandler.Instance.IsUse=true; } // Start is called before the first frame update void Start() { } public void EndPage() { //动画结束 GuoLuBaoZhang.Instance.EndPlayAnim(); GuoLuBaoZhang.Instance.IsCanMove = false; //位置旋转还原 GuoLuBaoZhang.Instance.ResetToInitialState(); MultiSubCanvasClickHandler.Instance.IsUse = false; } }