ZhangZhouSpecialEquipment/Assets/Scripts/压力容器/YaliMoLi.cs

58 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class YaliMoLi : MonoBehaviour
{
[Tooltip("ÌØÐ§ÎïÌå")]
public GameObject TeXiaoObj;
[Tooltip("Åç»ðÁ£×Ó")]
public ParticleSystem HuoParticle;
private Material m_yanMat;
public Image[] AllImgs;
public Sprite[] AllSprites;
public TextMeshProUGUI TextMPU;
private void Awake()
{
}
// Start is called before the first frame update
void Start()
{
HuoParticle.Stop();
}
// Update is called once per frame
void Update()
{
}
public void StartToChange()
{
TeXiaoObj.SetActive(true);
HuoParticle.Play();
AllImgs[0].sprite = AllSprites[1];
AllImgs[1].sprite = AllSprites[2];
TextMPU.text = "¿ª";
}
public void EndToChange()
{
TeXiaoObj.SetActive(false);
HuoParticle.Stop();
AllImgs[0].sprite = AllSprites[0];
AllImgs[1].sprite = AllSprites[3];
TextMPU.text = "¹Ø";
}
}