ZhangZhouSpecialEquipment/Assets/mod/Materials/Unlit_ControllableEmission.mat

30 lines
812 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Unlit_ControllableEmission
m_Shader: {fileID: 4800000, guid: 8697320fcdc1529469cea0aaecc68c7c, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _EmissionIntensity: 0
m_Colors:
- _EmissionColor: {r: 0.9153278, g: 1, b: 0, a: 1}
- _MainColor: {r: 0.6698113, g: 0.6698113, b: 0.6698113, a: 1}
m_BuildTextureStacks: []