DongYingLiangGuanYiGong/DongYing/Assets/Zion/Scripts/SwitchUI.cs

34 lines
600 B
C#

using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SwitchUI : MonoBehaviour
{
public Image m_Image;
public Sprite[] m_Sprites;
public RectTransform m_Rect;
private Tween m_Tween;
public void SwitchSP(int index)
{
m_Image.sprite = m_Sprites[index];
}
public void OnEnter()
{
m_Tween.Kill();
m_Tween = m_Rect.DOAnchorPosX(150, 0.5f);
}
public void OnExit()
{
m_Tween.Kill();
m_Tween = m_Rect.DOAnchorPosX(-200,0.5f);
}
}