using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using DG.Tweening; using UnityEngine.EventSystems; namespace YHElectric { public class TopBarElement : MonoBehaviour { private Transform popUp; public bool isShow = false; void Start() { popUp = transform.Find("popUp"); } public void Enter() { popUp.localScale = new Vector3(1, 0, 1); popUp.gameObject.SetActive(true); popUp.DOScaleY(1, 0.3f).SetEase(Ease.InOutSine); } public void Exit() { popUp.gameObject.transform.DOScaleY(0, 0.3f).SetEase(Ease.InOutSine).OnComplete(() => { popUp.gameObject.SetActive(false); }); } } }