using UnityEngine; using UnityEngine.UI; using UnityEngine.AzureSky; public class AzureUIController : MonoBehaviour { public AzureSkyController skyController; public Slider slider; public Image transitionBar; private Vector3 m_scale; // Update is called once per frame void Update () { skyController.timeOfDay.hour = slider.value; if (transitionBar) { m_scale = new Vector3 (skyController.weatherTransitionTime, 1.0f, 1.0f); transitionBar.rectTransform.localScale = m_scale; } } }