28 lines
681 B
C#
28 lines
681 B
C#
using System;
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namespace UnityEngine.AzureSky
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{
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[Serializable]
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public class CurveOutput
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{
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public int curveIndex = 0;
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public AnimationCurve[] curveOutput = new AnimationCurve[]
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{
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AnimationCurve.Linear (0.0f, 0.5f, 24.0f, 0.5f),
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AnimationCurve.Linear (-1.0f, 0.5f, 1.0f, 0.5f),
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AnimationCurve.Linear (-1.0f, 0.5f, 1.0f, 0.5f)
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};
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}
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[Serializable]
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public class GradientOutput
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{
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public int gradientIndex = 0;
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public Gradient[] gradientOutput = new Gradient[]
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{
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new Gradient(),
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new Gradient(),
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new Gradient()
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};
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}
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} |