23 lines
476 B
C#
23 lines
476 B
C#
using System;
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namespace UnityEngine.AzureSky
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{
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[Serializable]
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public struct WeatherProfile
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{
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public AzureSkyProfile Profile;
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public float TransitionTime;
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}
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public struct WeightedDayProfile
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{
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public AzureSkyProfile profile;
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public float weight;
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public WeightedDayProfile(AzureSkyProfile profile, float weight)
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{
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this.profile = profile;
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this.weight = weight;
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}
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}
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} |