50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
using HighlightingSystem;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace YHElectric
|
|
{
|
|
public enum EquipmentType
|
|
{
|
|
VRV空调风机,
|
|
吊机,
|
|
储能,
|
|
配电室,
|
|
路灯,
|
|
光伏,
|
|
充电桩,
|
|
低压配电箱,
|
|
VRV空调外机,
|
|
monitor_qj,
|
|
monitor_pd,
|
|
monitor_cn,
|
|
monitor_gf,
|
|
monitor_sc,
|
|
monitor_kt,
|
|
monitor_cd,
|
|
monitor_zm
|
|
}
|
|
public class Equipment : MonoBehaviour
|
|
{
|
|
public EquipmentType type;
|
|
private Highlighter highlighter;
|
|
void Start()
|
|
{
|
|
highlighter = GetComponent<Highlighter>();
|
|
highlighter.enabled = false;
|
|
}
|
|
private void OnMouseEnter()
|
|
{
|
|
//if (EventSystem.current.IsPointerOverGameObject()) return;
|
|
highlighter.enabled = true;
|
|
}
|
|
private void OnMouseExit()
|
|
{
|
|
//if (EventSystem.current.IsPointerOverGameObject()) return;
|
|
highlighter.enabled = false;
|
|
}
|
|
}
|
|
}
|