后两个设备代码
This commit is contained in:
parent
eaba517950
commit
04c7431319
|
@ -0,0 +1,128 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2778715354047445530
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2778715354047445528}
|
||||||
|
- component: {fileID: 2778715354047445531}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: InnerLaserlineRenderer1
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2778715354047445528
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2778715354047445530}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!120 &2778715354047445531
|
||||||
|
LineRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2778715354047445530}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 0
|
||||||
|
m_LightProbeUsage: 0
|
||||||
|
m_ReflectionProbeUsage: 0
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 3a76c8e4586908d47819bbffbeebf94d, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_Positions: []
|
||||||
|
m_Parameters:
|
||||||
|
serializedVersion: 3
|
||||||
|
widthMultiplier: 1
|
||||||
|
widthCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
colorGradient:
|
||||||
|
serializedVersion: 2
|
||||||
|
key0: {r: 0.30365106, g: 0.9811321, b: 0.06941971, a: 1}
|
||||||
|
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
ctime0: 65535
|
||||||
|
ctime1: 65535
|
||||||
|
ctime2: 0
|
||||||
|
ctime3: 0
|
||||||
|
ctime4: 0
|
||||||
|
ctime5: 0
|
||||||
|
ctime6: 0
|
||||||
|
ctime7: 0
|
||||||
|
atime0: 0
|
||||||
|
atime1: 65535
|
||||||
|
atime2: 0
|
||||||
|
atime3: 0
|
||||||
|
atime4: 0
|
||||||
|
atime5: 0
|
||||||
|
atime6: 0
|
||||||
|
atime7: 0
|
||||||
|
m_Mode: 0
|
||||||
|
m_NumColorKeys: 2
|
||||||
|
m_NumAlphaKeys: 2
|
||||||
|
numCornerVertices: 0
|
||||||
|
numCapVertices: 0
|
||||||
|
alignment: 0
|
||||||
|
textureMode: 0
|
||||||
|
shadowBias: 0.5
|
||||||
|
generateLightingData: 0
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_Loop: 0
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f064c02e94ae7374bad17615eb677c26
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,128 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2584644335633137912
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2584644335633137910}
|
||||||
|
- component: {fileID: 2584644335633137911}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: OuterLaserlineRenderer1
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2584644335633137910
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2584644335633137912}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!120 &2584644335633137911
|
||||||
|
LineRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2584644335633137912}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 0
|
||||||
|
m_LightProbeUsage: 0
|
||||||
|
m_ReflectionProbeUsage: 0
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 577497e0a437355459fb96d45abf0338, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_Positions: []
|
||||||
|
m_Parameters:
|
||||||
|
serializedVersion: 3
|
||||||
|
widthMultiplier: 2
|
||||||
|
widthCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
colorGradient:
|
||||||
|
serializedVersion: 2
|
||||||
|
key0: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
key1: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
ctime0: 0
|
||||||
|
ctime1: 65535
|
||||||
|
ctime2: 0
|
||||||
|
ctime3: 0
|
||||||
|
ctime4: 0
|
||||||
|
ctime5: 0
|
||||||
|
ctime6: 0
|
||||||
|
ctime7: 0
|
||||||
|
atime0: 0
|
||||||
|
atime1: 65535
|
||||||
|
atime2: 0
|
||||||
|
atime3: 0
|
||||||
|
atime4: 0
|
||||||
|
atime5: 0
|
||||||
|
atime6: 0
|
||||||
|
atime7: 0
|
||||||
|
m_Mode: 0
|
||||||
|
m_NumColorKeys: 2
|
||||||
|
m_NumAlphaKeys: 2
|
||||||
|
numCornerVertices: 0
|
||||||
|
numCapVertices: 0
|
||||||
|
alignment: 0
|
||||||
|
textureMode: 0
|
||||||
|
shadowBias: 0.5
|
||||||
|
generateLightingData: 0
|
||||||
|
m_UseWorldSpace: 0
|
||||||
|
m_Loop: 0
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 477f618dc259ebb41afe8c6608a44544
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -2326,7 +2326,7 @@ GameObject:
|
||||||
- component: {fileID: -6342104493674816539}
|
- component: {fileID: -6342104493674816539}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: "\u5FAE\u6CE2\u6B66\u5668"
|
m_Name: "\u5FAE\u6CE2\u6B66\u5668"
|
||||||
m_TagString: Untagged
|
m_TagString: AttackTarget
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
|
@ -2382,6 +2382,20 @@ MonoBehaviour:
|
||||||
Microwavedamagetime:
|
Microwavedamagetime:
|
||||||
Microwaveinterferencedistance:
|
Microwaveinterferencedistance:
|
||||||
MicrowaveinterferenceAngle:
|
MicrowaveinterferenceAngle:
|
||||||
|
ismicow: 0
|
||||||
|
microwavemoder: {fileID: 1644062476028321268}
|
||||||
|
microwavepoint: {fileID: 5778623683364182569}
|
||||||
|
miceopos: {fileID: 0}
|
||||||
|
InnerLaserlineRendererPrefab1: {fileID: 2778715354047445530, guid: f064c02e94ae7374bad17615eb677c26,
|
||||||
|
type: 3}
|
||||||
|
OuterLaserlineRendererPrefab1: {fileID: 2584644335633137912, guid: 477f618dc259ebb41afe8c6608a44544,
|
||||||
|
type: 3}
|
||||||
|
InnerLaserlineRenderer1: {fileID: 0}
|
||||||
|
OuterLaserlineRenderer1: {fileID: 0}
|
||||||
|
micspeed: 20
|
||||||
|
microwtimer: 0
|
||||||
|
Destructioneffect: {fileID: 1000013462590818, guid: ecdd96beb7f93494880c052dfccf9dc1,
|
||||||
|
type: 3}
|
||||||
--- !u!1 &1644179144300041678
|
--- !u!1 &1644179144300041678
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -10111,7 +10111,6 @@ MonoBehaviour:
|
||||||
Front: 1
|
Front: 1
|
||||||
Detection: {fileID: 3494968556799403172, guid: c20b9fea41a9bce4e8780bab3d0e13f9,
|
Detection: {fileID: 3494968556799403172, guid: c20b9fea41a9bce4e8780bab3d0e13f9,
|
||||||
type: 3}
|
type: 3}
|
||||||
Receivingposin: {fileID: 0}
|
|
||||||
--- !u!114 &7615181139496386323
|
--- !u!114 &7615181139496386323
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -5768,7 +5768,7 @@ GameObject:
|
||||||
- component: {fileID: 63964881690402892}
|
- component: {fileID: 63964881690402892}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: "\u9891\u8C31\u63A2\u6D4B"
|
m_Name: "\u9891\u8C31\u63A2\u6D4B"
|
||||||
m_TagString: Untagged
|
m_TagString: AttackTarget
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
|
|
|
@ -10,7 +10,6 @@ GameObject:
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 343842254875067695}
|
- component: {fileID: 343842254875067695}
|
||||||
- component: {fileID: 343842254875067688}
|
- component: {fileID: 343842254875067688}
|
||||||
- component: {fileID: 343842254875067689}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Minimap Camera
|
m_Name: Minimap Camera
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -75,11 +74,3 @@ Camera:
|
||||||
m_OcclusionCulling: 1
|
m_OcclusionCulling: 1
|
||||||
m_StereoConvergence: 10
|
m_StereoConvergence: 10
|
||||||
m_StereoSeparation: 0.022
|
m_StereoSeparation: 0.022
|
||||||
--- !u!81 &343842254875067689
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 343842254875067690}
|
|
||||||
m_Enabled: 1
|
|
||||||
|
|
|
@ -1,4 +1,7 @@
|
||||||
using AdamThinkDevicesData;
|
using AdamSync;
|
||||||
|
using AdamThinkDevicesData;
|
||||||
|
using DG.Tweening;
|
||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
@ -6,6 +9,10 @@ using UnityEngine;
|
||||||
public class Microwaveweapon : MonoBehaviour
|
public class Microwaveweapon : MonoBehaviour
|
||||||
{
|
{
|
||||||
public EquipmentCommon equipment;
|
public EquipmentCommon equipment;
|
||||||
|
/// <summary>
|
||||||
|
/// 把自身对象存到链表
|
||||||
|
/// </summary>
|
||||||
|
public static List<Microwaveweapon> MicrowaveweaponList = new List<Microwaveweapon>();
|
||||||
#region 微波武器
|
#region 微波武器
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 储能间隔时间
|
/// 储能间隔时间
|
||||||
|
@ -25,10 +32,10 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
public string MicrowaveinterferenceAngle;
|
public string MicrowaveinterferenceAngle;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private bool _isStartRehearsing = false;
|
/// <summary>
|
||||||
/// <summary>
|
|
||||||
/// 是否演练开关
|
/// 是否演练开关
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
private bool _isStartRehearsing = false;
|
||||||
public bool isStartRehearsing
|
public bool isStartRehearsing
|
||||||
{
|
{
|
||||||
get { return _isStartRehearsing; }
|
get { return _isStartRehearsing; }
|
||||||
|
@ -42,11 +49,64 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public event System.Action<bool> OnActivationChanged;
|
public event System.Action<bool> OnActivationChanged;
|
||||||
|
#region
|
||||||
|
/// <summary>
|
||||||
|
/// 看向开关
|
||||||
|
/// </summary>
|
||||||
|
public bool ismicow = false;
|
||||||
|
/// <summary>
|
||||||
|
/// 微波武器打击
|
||||||
|
/// </summary>
|
||||||
|
public GameObject microwavemoder;
|
||||||
|
public GameObject microwavepoint;
|
||||||
|
public Transform miceopos;//看向无人机和打击无人机
|
||||||
|
public GameObject InnerLaserlineRendererPrefab1;//用来发射微波激光武器
|
||||||
|
public GameObject OuterLaserlineRendererPrefab1;//用来绘制射线的
|
||||||
|
public LineRenderer InnerLaserlineRenderer1;
|
||||||
|
public LineRenderer OuterLaserlineRenderer1;
|
||||||
|
/// <summary>
|
||||||
|
/// 微波武器发射的速度
|
||||||
|
/// </summary>
|
||||||
|
public float micspeed = 20;
|
||||||
|
#endregion
|
||||||
|
/// <summary>
|
||||||
|
/// 接收每次间隔打击时间
|
||||||
|
/// </summary>
|
||||||
|
public float microwtimer;
|
||||||
|
/// <summary>
|
||||||
|
/// 关闭协程
|
||||||
|
/// </summary>
|
||||||
|
public Coroutine coroutine;
|
||||||
|
/// <summary>
|
||||||
|
/// 击毁特效
|
||||||
|
/// </summary>
|
||||||
|
public GameObject Destructioneffect;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
equipment = GetComponent<EquipmentCommon>();
|
equipment = GetComponent<EquipmentCommon>();
|
||||||
|
MicrowaveweaponList.Add(this);
|
||||||
|
// 订阅布尔值变化事件
|
||||||
OnActivationChanged += OnActivationChangedHandler;
|
OnActivationChanged += OnActivationChangedHandler;
|
||||||
|
//微波武器进攻的地方
|
||||||
|
GameObject sendgame = Instantiate(InnerLaserlineRendererPrefab1);
|
||||||
|
sendgame.transform.position = Vector3.zero;
|
||||||
|
InnerLaserlineRenderer1 = sendgame.GetComponent<LineRenderer>();
|
||||||
|
if (InnerLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
InnerLaserlineRenderer1.positionCount = 2;
|
||||||
|
InnerLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);
|
||||||
|
InnerLaserlineRenderer1.SetPosition(1, microwavepoint.transform.position);
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject sendsgames = Instantiate(OuterLaserlineRendererPrefab1);
|
||||||
|
sendsgames.transform.position = Vector3.zero;
|
||||||
|
OuterLaserlineRenderer1 = sendsgames.GetComponent<LineRenderer>();
|
||||||
|
if (OuterLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
OuterLaserlineRenderer1.positionCount = 2;
|
||||||
|
OuterLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);
|
||||||
|
OuterLaserlineRenderer1.SetPosition(1, microwavepoint.transform.position);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 演练是否开始开关
|
/// 演练是否开始开关
|
||||||
|
@ -56,12 +116,61 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
if (bol)
|
if (bol)
|
||||||
{
|
{
|
||||||
Debug.Log("开始演练");
|
Debug.Log("开始演练");
|
||||||
|
Openmode();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Debug.Log("暂停演练");
|
Debug.Log("暂停演练");
|
||||||
|
Offmode();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 关闭激光打击
|
||||||
|
/// </summary>
|
||||||
|
private void Offmode()
|
||||||
|
{
|
||||||
|
if (equipment.isPlayer&&coroutine!=null)
|
||||||
|
{
|
||||||
|
StopCoroutine(Timern());
|
||||||
|
coroutine = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 开启激光打击
|
||||||
|
/// </summary>
|
||||||
|
private void Openmode()
|
||||||
|
{
|
||||||
|
if (equipment.isPlayer&&coroutine ==null)
|
||||||
|
{
|
||||||
|
StartCoroutine(Timern());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public IEnumerator Timern()
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(microwtimer);
|
||||||
|
Debug.LogError("攻击了");
|
||||||
|
if (microwtimer>0&&miceopos!=null)
|
||||||
|
{
|
||||||
|
Launchattack();
|
||||||
|
var newdata = Getmicdata();
|
||||||
|
_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", newdata));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 攻击无人机位置上全
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
/// <exception cref="NotImplementedException"></exception>
|
||||||
|
protected string Getmicdata()
|
||||||
|
{
|
||||||
|
Debug.Log("上传位置");
|
||||||
|
return string.Format("{0},{1},{2},{3},{4}","Micow", equipment.deviceID, miceopos.transform.position.x,miceopos.transform.position.y,miceopos.transform.position.z);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取设备的参数
|
/// 获取设备的参数
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -73,6 +182,7 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
{
|
{
|
||||||
case "储能间隔时间:":
|
case "储能间隔时间:":
|
||||||
Storageintervaltime = weaponitemone[i].para_value;
|
Storageintervaltime = weaponitemone[i].para_value;
|
||||||
|
microwtimer =float.Parse(Storageintervaltime);
|
||||||
break;
|
break;
|
||||||
case "毁伤目标累积作用时间:":
|
case "毁伤目标累积作用时间:":
|
||||||
Microwavedamagetime = weaponitemone[i].para_value;
|
Microwavedamagetime = weaponitemone[i].para_value;
|
||||||
|
@ -91,6 +201,93 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 微波武器朝向无人机
|
||||||
|
/// </summary>
|
||||||
|
public void Orientation()
|
||||||
|
{
|
||||||
|
if (miceopos != null)
|
||||||
|
{
|
||||||
|
microwavepoint.transform.DOLookAt(miceopos.position, 0.1f).SetEase(Ease.Linear);
|
||||||
|
ismicow = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 激光发起攻击
|
||||||
|
/// </summary>
|
||||||
|
public void Launchattack()
|
||||||
|
{
|
||||||
|
if (miceopos!=null)
|
||||||
|
{
|
||||||
|
if (InnerLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
InnerLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);
|
||||||
|
InnerLaserlineRenderer1.SetPosition(1, miceopos.transform.position);
|
||||||
|
}
|
||||||
|
if (OuterLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
OuterLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);
|
||||||
|
OuterLaserlineRenderer1.SetPosition(1, miceopos.transform.position);
|
||||||
|
}
|
||||||
|
Closeattack(miceopos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 上传服务器即关闭激光
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private void Closeattack(Transform pos)
|
||||||
|
{
|
||||||
|
UnmannedAerialVehicle unmannedAerialVehicle =pos.GetComponent<UnmannedAerialVehicle>();
|
||||||
|
if (unmannedAerialVehicle!=null)
|
||||||
|
{
|
||||||
|
Destructiondata(unmannedAerialVehicle);
|
||||||
|
StartCoroutine(Offlaserstrike());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 击毁无人机
|
||||||
|
/// </summary>
|
||||||
|
public void Destructiondata(UnmannedAerialVehicle unmannedAerialVehicle)
|
||||||
|
{
|
||||||
|
var newdata = Aeroplane(unmannedAerialVehicle);
|
||||||
|
DeviceManager.Instance.send2roomStr.Enqueue(newdata);
|
||||||
|
GameObject game = Instantiate(Destructioneffect, unmannedAerialVehicle.transform);
|
||||||
|
game.transform.localPosition = Vector3.zero;
|
||||||
|
game.transform.SetParent(null);
|
||||||
|
game.SetActive(true);
|
||||||
|
Destroy(unmannedAerialVehicle.gameObject);
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 销毁无人机
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="unmannedAerialVehicle"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public string Aeroplane(UnmannedAerialVehicle unmannedAerialVehicle)
|
||||||
|
{
|
||||||
|
return string.Format("{0},{1},{2}","Planedata",unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.deviceID,unmannedAerialVehicle.serialNumber);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 关闭激光
|
||||||
|
/// </summary>
|
||||||
|
public IEnumerator Offlaserstrike()
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
if (InnerLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
InnerLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);//射线起点位置
|
||||||
|
InnerLaserlineRenderer1.SetPosition(1, microwavepoint.transform.position);//射线终点位置
|
||||||
|
}
|
||||||
|
if (OuterLaserlineRenderer1)
|
||||||
|
{
|
||||||
|
OuterLaserlineRenderer1.SetPosition(0, microwavepoint.transform.position);//射线起点位置
|
||||||
|
OuterLaserlineRenderer1.SetPosition(1, microwavepoint.transform.position);//射线终点位置
|
||||||
|
}
|
||||||
|
ismicow = false;
|
||||||
}
|
}
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
|
|
|
@ -58,6 +58,7 @@ public class Spectrumdetection : MonoBehaviour
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
EquipmentCommon = GetComponent<EquipmentCommon>();
|
EquipmentCommon = GetComponent<EquipmentCommon>();
|
||||||
|
// 订阅布尔值变化事件
|
||||||
OnActivationChanged += OnActivationChangedHandler;
|
OnActivationChanged += OnActivationChangedHandler;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -108,7 +109,7 @@ public class Spectrumdetection : MonoBehaviour
|
||||||
}
|
}
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
Search();
|
Search();//微波武器朝向无人机
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 搜索范围内的无人机
|
/// 搜索范围内的无人机
|
||||||
|
@ -120,13 +121,23 @@ public class Spectrumdetection : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (colliders[i].transform.gameObject.tag=="WRJ")
|
if (colliders[i].transform.gameObject.tag=="WRJ")
|
||||||
{
|
{
|
||||||
|
Debug.LogError("进来了");
|
||||||
UnmannedAerialVehicle unmannedAerialVehicle = null;
|
UnmannedAerialVehicle unmannedAerialVehicle = null;
|
||||||
if (colliders[i].GetComponent<UnmannedAerialVehicle>())
|
if (colliders[i].GetComponent<UnmannedAerialVehicle>())
|
||||||
{
|
{
|
||||||
unmannedAerialVehicle = colliders[i].GetComponent<UnmannedAerialVehicle>();
|
unmannedAerialVehicle = colliders[i].GetComponent<UnmannedAerialVehicle>();
|
||||||
|
if (unmannedAerialVehicle !=null)
|
||||||
|
{
|
||||||
|
Microwaveweapon microwaveweapon = Microwaveweapon.MicrowaveweaponList.Find(x => (x != null && x.ismicow == false));
|
||||||
|
if (microwaveweapon)
|
||||||
|
{
|
||||||
|
microwaveweapon.ismicow = true;
|
||||||
|
microwaveweapon.miceopos = unmannedAerialVehicle.transform;
|
||||||
|
microwaveweapon.Orientation();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,7 +9,7 @@ using Newtonsoft.Json.Linq;
|
||||||
public static class InterfaceManager
|
public static class InterfaceManager
|
||||||
{
|
{
|
||||||
|
|
||||||
private static string _IP = "172.16.1.128";
|
private static string _IP = "172.16.1.118";
|
||||||
public static string IP
|
public static string IP
|
||||||
{
|
{
|
||||||
get { return _IP; }
|
get { return _IP; }
|
||||||
|
|
Loading…
Reference in New Issue