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@ -9,6 +9,9 @@ using UnityEngine.UI;
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public class Spectrumdetection : MonoBehaviour
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{
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public static List<Spectrumdetection> spectrumdetections=new List<Spectrumdetection>();
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public EquipmentCommon equipmentCommon;
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#region 频谱探测的参数
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/// <summary>
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@ -87,6 +90,7 @@ public class Spectrumdetection : MonoBehaviour
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public Camera camera;
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void Start()
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{
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spectrumdetections.Add(this);
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equipmentCommon = GetComponent<EquipmentCommon>();
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// 订阅布尔值变化事件
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OnActivationChanged += OnActivationChangedHandler;
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@ -106,6 +110,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "HUF";
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camera.cullingMask = 1 << 16;
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SweepFrequencyBandTo();
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}
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});
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toggle2.onValueChanged.AddListener((ison) =>
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@ -114,6 +119,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "L";
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camera.cullingMask = 1 << 17;
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SweepFrequencyBandTo();
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}
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});
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toggle3.onValueChanged.AddListener((ison) =>
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@ -122,6 +128,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "S";
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camera.cullingMask = 1 << 18;
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SweepFrequencyBandTo();
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}
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});
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toggle4.onValueChanged.AddListener((ison) =>
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@ -130,6 +137,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "C";
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camera.cullingMask = 1 << 19;
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SweepFrequencyBandTo();
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}
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});
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toggle5.onValueChanged.AddListener((ison) =>
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@ -138,6 +146,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "X";
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camera.cullingMask = 1 << 20;
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SweepFrequencyBandTo();
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}
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});
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toggle6.onValueChanged.AddListener((ison) =>
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@ -146,6 +155,7 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "Ku";
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camera.cullingMask = 1 << 21;
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SweepFrequencyBandTo();
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}
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});
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toggle7.onValueChanged.AddListener((ison) =>
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@ -154,10 +164,31 @@ public class Spectrumdetection : MonoBehaviour
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{
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Frequency = "Ka";
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camera.cullingMask = (1 << 22);
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SweepFrequencyBandTo();
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}
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});
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}
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public void SweepFrequencyBandTo()
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{
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string nowData = GetSyncDataThree();
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DeviceManager.Instance.send2roomStr.Enqueue(nowData);
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}
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public void CameraFrequency(string _frequency)
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{
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int layerValue = LayerMask.NameToLayer(_frequency);
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Frequency = _frequency;
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camera.cullingMask = (1 << layerValue);
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}
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/// <summary>
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/// 设置扫描频段同步
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/// </summary>
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/// <returns></returns>
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protected string GetSyncDataThree()
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{
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return string.Format("{0},{1},{2},{3}", "SweepFrequencyBand", "PPTC", equipmentCommon.deviceID, Frequency);
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}
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/// <summary>
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/// 演习是否启动
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/// </summary>
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@ -355,6 +386,13 @@ public class Spectrumdetection : MonoBehaviour
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}
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private void OnDestroy()
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{
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for(int i = 0; i < spectrumdetections.Count; i++)
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{
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if (spectrumdetections[i] == null)
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{
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spectrumdetections.RemoveAt(i);
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}
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}
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Destroy(Frequencyiamge.gameObject);
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OnActivationChanged -= OnActivationChangedHandler;
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}
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@ -332,6 +332,24 @@ public class GameManager : MonoSingleton<GameManager>
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}
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}
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break;
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case "SweepFrequencyBand"://设备探测频段设置
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if (data[1] == "WRJ")
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{
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UnmannedAerialVehicleManage unmannedAerialVehicleManage = UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Find(x => x.equipmentCommon.deviceID == data[2]);
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if (unmannedAerialVehicleManage)
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{
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unmannedAerialVehicleManage.SurveillanceFrequency(data[3]);
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}
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}
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else if (data[1] == "PPTC")
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{
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Spectrumdetection spectrumdetection = Spectrumdetection.spectrumdetections.Find(x => x.equipmentCommon.deviceID == data[2]);
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if (spectrumdetection)
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{
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spectrumdetection.CameraFrequency(data[3]);
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}
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}
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break;
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default:
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break;
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@ -231,9 +231,18 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
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electronicReconnaissanceCapability = change.transform.name;
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int layerValue = LayerMask.NameToLayer(electronicReconnaissanceCapability);
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dzWRJCamera.cullingMask = 1 << layerValue;
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string nowData = GetSyncDataThree();
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DeviceManager.Instance.send2roomStr.Enqueue(nowData);
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}
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}
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public void SurveillanceFrequency(string _frequency)
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{
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int layerValue = LayerMask.NameToLayer(_frequency);
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electronicReconnaissanceCapability = _frequency;
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dzWRJCamera.cullingMask = 1 << layerValue;
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}
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[ContextMenu("Test")]
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public void Test()
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{
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@ -415,10 +424,23 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
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attackTarget.position.x, attackTarget.position.y, attackTarget.position.z);
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}
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/// <summary>
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/// 设置频段同步
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/// </summary>
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/// <returns></returns>
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protected string GetSyncDataTwo()
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{
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return string.Format("{0},{1},{2},{3}", "BandSetting", "WRJ", equipmentCommon.deviceID, dataLinkCommunicationFrequency);
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}
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/// <summary>
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/// 设置扫描频段同步
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/// </summary>
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/// <returns></returns>
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protected string GetSyncDataThree()
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{
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return string.Format("{0},{1},{2},{3}", "SweepFrequencyBand", "WRJ", equipmentCommon.deviceID, dataLinkCommunicationFrequency);
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}
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#region 启动暂停
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/// <summary>
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/// 导条变化调用
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@ -988,6 +1010,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
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}
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private void OnDestroy()
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{
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for (int i = 0; i < unmannedAerialVehicleManages.Count; i++)
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{
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if (unmannedAerialVehicleManages[i] == null)
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{
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unmannedAerialVehicleManages.RemoveAt(i);
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}
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}
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StopCoroutine(ShowRadarTips(0, 0));
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OnActivationChanged -= OnActivationChangedHandler;
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Destroy(airRoute.gameObject);
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