修改摄像机
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56d9c97e70
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@ -238,7 +238,7 @@ public class RadarManger : MonoBehaviour
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case "探测距离:":
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case "探测距离:":
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DetectionRange = weaponitemone[i].para_value;
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DetectionRange = weaponitemone[i].para_value;
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detectionRadius = float.Parse(DetectionRange) * 100;
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detectionRadius = float.Parse(DetectionRange) * 100;
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Mincamera.orthographicSize = detectionRadius;
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break;
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break;
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case "近盲区:":
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case "近盲区:":
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NearBlindArea = weaponitemone[i].para_value;
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NearBlindArea = weaponitemone[i].para_value;
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@ -296,9 +296,10 @@ public class RadarManger : MonoBehaviour
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List<Collider> colliders = Physics.OverlapSphere(transform.position, detectionRadius).ToList(); // 检索范围内的所有碰撞体
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List<Collider> colliders = Physics.OverlapSphere(transform.position, detectionRadius).ToList(); // 检索范围内的所有碰撞体
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int number = 0;
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int number = 0;
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var colliders2 = colliders.FindAll(x => x.tag == "WRJ");
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var colliders2 = colliders.FindAll(x => x.tag == "WRJ");
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Mincamera.orthographicSize = detectionRadius;
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if (colliders2.Count > 0)
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if (colliders2.Count > 0)
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{
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{
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//Mincamera.orthographicSize = detectionRadius;
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for (int i = 0; i < colliders2.Count; i++)
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for (int i = 0; i < colliders2.Count; i++)
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{
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{
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if (i <= NumberOfProbes)
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if (i <= NumberOfProbes)
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