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@ -94,6 +94,12 @@ public class GameManager : MonoSingleton<GameManager>
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Teacher.gameObject.SetActive(false);
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student.gameObject.SetActive(true);
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}
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if (GlobalFlag.isStartRehearsing)
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{
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spt.GetComponent<Camera>().cullingMask = -1;
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}
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userIds.Add(ulong.Parse(GlobalFlag.currentUser.user_id));
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tenkokuModule.mainCamera = spt.transform;
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}
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