添加放大缩小逻辑
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2eb28ee5af
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@ -48,7 +48,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _GIntensity: 0.1
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- _GIntensity: 0
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- _Intensity: 0
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- _SIntensity: 1
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- _perturbation: 0.405
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@ -33,7 +33,7 @@ Material:
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- _overBright: 1
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m_Colors:
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- _AmbientTint: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 0.5, g: 0.49803922, b: 0.49215686, a: 0.2}
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- _GlowColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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- _PrimaryTint: {r: 1, g: 1, b: 1, a: 1}
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- _TintColor: {r: 1, g: 1, b: 1, a: 1}
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 1113159741}
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m_IndirectSpecularColor: {r: 0.16232353, g: 0.30599368, b: 0.66842777, a: 1}
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m_IndirectSpecularColor: {r: 0.030100383, g: 0.03369107, b: 0.03534769, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@ -48488,7 +48488,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -0.000030517578}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &996536657
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MonoBehaviour:
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@ -53148,7 +53148,7 @@ Camera:
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far clip plane: 1000
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field of view: 60
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orthographic: 1
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orthographic size: 1179
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orthographic size: 1120
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m_Depth: 0
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m_CullingMask:
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serializedVersion: 2
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@ -65517,6 +65517,16 @@ PrefabInstance:
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1561597386300646505, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1690237338199029568, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1693121673111326432, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_AnchorMax.x
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@ -65537,6 +65547,16 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 2927603212027581197, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3410451424682802294, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3691389793902075663, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_Name
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@ -65547,6 +65567,11 @@ PrefabInstance:
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4239324281361100925, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4655910692261985928, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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@ -65692,6 +65717,16 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8101603123472128701, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8297275301161124839, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8589009349407657109, guid: c3d92615a09597d46aa740923029c15d,
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type: 3}
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propertyPath: m_IsActive
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@ -67752,7 +67787,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &1719983406
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RectTransform:
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m_ObjectHideFlags: 0
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@ -67796,6 +67831,9 @@ MonoBehaviour:
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type: 3}
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redShowImage: {fileID: 628155341}
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blueShowImage: {fileID: 338894529}
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upBtn: {fileID: 0}
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downBtn: {fileID: 0}
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satelliteImagery: {fileID: 0}
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--- !u!1 &1720385560
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GameObject:
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m_ObjectHideFlags: 0
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@ -67831,7 +67869,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -0.000030517578}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1720385562
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MonoBehaviour:
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@ -69758,7 +69796,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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randSeed: 473439734
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randSeed: 309072093
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isDoingTransition: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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@ -97919,7 +97957,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: -948, y: 10}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &6368481658076565719
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MonoBehaviour:
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@ -98062,7 +98100,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &6368481658342163399
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RectTransform:
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m_ObjectHideFlags: 0
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@ -99056,7 +99094,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!114 &6368481659336096942
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -99475,7 +99513,7 @@ RectTransform:
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -99784,9 +99822,9 @@ RectTransform:
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: -7, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &6368481659665436127
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MonoBehaviour:
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@ -16,11 +16,24 @@ public class PostureController : MonoBehaviour
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public RawImage blueShowImage;
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private DroneViewDisplay droneViewDisplay;
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public Button upBtn;
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public Button downBtn;
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public float distance;
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public bool isScale = false;
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/// <summary>
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/// 卫星影像
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/// </summary>
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public Camera satelliteImagery;
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private Coroutine currentCoroutine;
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// Start is called before the first frame update
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void Awake()
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{
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deviceManager = DeviceManager.Instance;
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droneViewDisplay = DroneViewDisplay.Instance;
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upBtn.onClick.AddListener(OnUp);
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downBtn.onClick.AddListener(OnDown);
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}
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// Update is called once per frame
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@ -29,6 +42,54 @@ public class PostureController : MonoBehaviour
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}
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private void OnUp()
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{
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satelliteImagery.orthographicSize += 10;
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if (satelliteImagery.orthographicSize >= 1120)
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{
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satelliteImagery.orthographicSize = 1120;
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}
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if (currentCoroutine == null)
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{
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currentCoroutine = StartCoroutine(Merge(satelliteImagery.orthographicSize));
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isScale = true;
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}
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}
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private void OnDown()
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{
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satelliteImagery.orthographicSize -= 10;
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if (satelliteImagery.orthographicSize <= 200f)
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{
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satelliteImagery.orthographicSize = 200f;
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}
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if (currentCoroutine == null)
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{
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currentCoroutine = StartCoroutine(Merge(satelliteImagery.orthographicSize));
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isScale = true;
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}
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}
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private IEnumerator Merge(float targetPoint)
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{
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while (isScale)
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{
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yield return new WaitForSeconds(0.01f);
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satelliteImagery.orthographicSize = Mathf.Lerp(satelliteImagery.orthographicSize, targetPoint, 1f);
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if (Mathf.Abs(targetPoint - satelliteImagery.orthographicSize) < 0.1)
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{
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isScale = false;
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currentCoroutine = null;
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}
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}
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}
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private void OnEnable()
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{
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redShowImage.transform.parent.gameObject.SetActive(false);
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