Merge branch 'master' of http://172.16.1.12/yulong/NewN_UAVPlane
This commit is contained in:
commit
19c52cae93
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@ -48,7 +48,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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m_Floats:
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- _GIntensity: 0
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- _GIntensity: 0.1
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- _Intensity: 0
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- _Intensity: 0
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- _SIntensity: 1
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- _SIntensity: 1
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- _perturbation: 0.405
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- _perturbation: 0.405
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@ -33,7 +33,7 @@ Material:
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- _overBright: 1
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- _overBright: 1
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m_Colors:
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m_Colors:
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- _AmbientTint: {r: 1, g: 1, b: 1, a: 1}
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- _AmbientTint: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.5, g: 0.49803922, b: 0.49215686, a: 0.2}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _GlowColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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- _GlowColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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- _PrimaryTint: {r: 1, g: 1, b: 1, a: 1}
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- _PrimaryTint: {r: 1, g: 1, b: 1, a: 1}
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- _TintColor: {r: 1, g: 1, b: 1, a: 1}
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- _TintColor: {r: 1, g: 1, b: 1, a: 1}
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 1113159741}
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m_Sun: {fileID: 1113159741}
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m_IndirectSpecularColor: {r: 0.06497114, g: 0.121774174, b: 0.26588207, a: 1}
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m_IndirectSpecularColor: {r: 0.030100383, g: 0.03369107, b: 0.03534769, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -13803,12 +13803,12 @@ Light:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 250950117}
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m_GameObject: {fileID: 250950117}
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m_Enabled: 1
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m_Enabled: 0
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serializedVersion: 10
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Shape: 0
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m_Color: {r: 1, g: 0.99607843, b: 0.9843137, a: 1}
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m_Color: {r: 0, g: 0, b: 0, a: 0}
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m_Intensity: 1.088
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m_Intensity: 0.001
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_InnerSpotAngle: 21.80208
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@ -20176,7 +20176,7 @@ Camera:
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m_Enabled: 0
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m_Enabled: 0
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serializedVersion: 2
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serializedVersion: 2
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m_ClearFlags: 1
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.39735296, g: 0.46529412, b: 0.52294123, a: 0.6}
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m_BackGroundColor: {r: 0.0041176477, g: 0.0041176477, b: 0.0041176477, a: 0.6}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_FOVAxisMode: 0
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@ -53945,6 +53945,7 @@ GameObject:
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- component: {fileID: 1436809534}
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- component: {fileID: 1436809534}
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- component: {fileID: 1436809535}
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- component: {fileID: 1436809535}
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- component: {fileID: 1436809536}
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- component: {fileID: 1436809536}
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- component: {fileID: 1436809537}
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m_Layer: 0
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m_Layer: 0
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m_Name: Bootstraps
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m_Name: Bootstraps
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m_TagString: Untagged
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m_TagString: Untagged
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@ -54142,6 +54143,21 @@ MonoBehaviour:
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SweepFrequencyBand: SweepFrequencyBand
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SweepFrequencyBand: SweepFrequencyBand
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KeyTarget: KeyTarget
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KeyTarget: KeyTarget
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identification:
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identification:
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--- !u!114 &1436809537
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1436809528}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f072abdc6ffe11f459a53ff73c2d0984, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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startFormationBtn: {fileID: 0}
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submitFormationBtn: {fileID: 0}
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isStartFormation: 0
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--- !u!1 &1444599844
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--- !u!1 &1444599844
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -54383,7 +54399,7 @@ Light:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1452191771}
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m_GameObject: {fileID: 1452191771}
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m_Enabled: 0
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m_Enabled: 1
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serializedVersion: 10
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Shape: 0
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@ -69477,15 +69493,15 @@ MonoBehaviour:
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moonlightObject: {fileID: 639984703}
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moonlightObject: {fileID: 639984703}
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moonLightAmt: 0.90791565
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moonLightAmt: 0.90791565
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moonPhase: 0.54604214
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moonPhase: 0.54604214
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ambientCol: {r: 1, g: 1, b: 1, a: 1}
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ambientCol: {r: 0, g: 0, b: 0, a: 1}
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colorSun: {r: 1, g: 0.99607843, b: 0.9843137, a: 1}
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colorSun: {r: 0, g: 0, b: 0, a: 1}
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colorMoon: {r: 0.4392157, g: 0.5921569, b: 0.69803923, a: 1}
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colorMoon: {r: 0.4392157, g: 0.5921569, b: 0.69803923, a: 1}
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colorSkyBase: {r: 0.6054902, g: 0.7090196, b: 0.7968628, a: 0.8}
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colorSkyBase: {r: 0.00627451, g: 0.00627451, b: 0.00627451, a: 0.8}
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colorSkyBaseLow: {r: 0.75686276, g: 0.88627446, b: 0.9960785, a: 1}
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colorSkyBaseLow: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 1}
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colorHorizon: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
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colorHorizon: {r: 0.12235295, g: 0.2964706, b: 0.36705884, a: 1.2}
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colorHorizonLow: {r: 0.12235295, g: 0.2964706, b: 0.36705884, a: 1.2}
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colorHorizonLow: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
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colorSkyAmbient: {r: 1, g: 1, b: 1, a: 1}
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colorSkyAmbient: {r: 0, g: 0, b: 0, a: 1}
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colorClouds: {r: 1, g: 1, b: 1, a: 1}
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colorClouds: {r: 0, g: 0, b: 0, a: 1}
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colorHighlightClouds: {r: 0, g: 0, b: 0, a: 1}
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colorHighlightClouds: {r: 0, g: 0, b: 0, a: 1}
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colorSkyboxGround: {r: 0.1102941, g: 0.08836951, b: 0.06487888, a: 1}
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colorSkyboxGround: {r: 0.1102941, g: 0.08836951, b: 0.06487888, a: 1}
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colorSkyboxMie: {r: 1, g: 1, b: 1, a: 1}
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colorSkyboxMie: {r: 1, g: 1, b: 1, a: 1}
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@ -69824,7 +69840,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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randSeed: 753317671
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randSeed: 150061843
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isDoingTransition: 0
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isDoingTransition: 0
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minimumHeight: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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--- !u!114 &1820978574
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@ -0,0 +1,43 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// 编队控制脚本
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/// </summary>
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public class FormationManager : MonoBehaviour
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{
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public Button startFormationBtn;
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public Button submitFormationBtn;
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public bool isStartFormation;
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// Start is called before the first frame update
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void Start()
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{
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startFormationBtn.onClick.AddListener(OnStartFormation);
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submitFormationBtn.onClick.AddListener(OnSubmit);
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}
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// Update is called once per frame
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void Update()
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{
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if (isStartFormation)
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{
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if (Input.GetKeyDown(KeyCode.LeftControl) && Input.GetMouseButtonDown(0))
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{
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Debug.Log("拾取");
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}
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}
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}
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public void OnStartFormation()
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{
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isStartFormation = true;
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}
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public void OnSubmit()
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{
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isStartFormation = false;
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f072abdc6ffe11f459a53ff73c2d0984
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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