This commit is contained in:
yulong 2024-01-27 14:17:35 +08:00
parent 6b2c4b869a
commit 1adc3fba33
7 changed files with 320 additions and 23 deletions

View File

@ -2,17 +2,14 @@
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@ -291,8 +291,10 @@ public class Spectrumdetection : MonoBehaviour
} }
if (Physics.Raycast(ray,out hit,1000)) if (Physics.Raycast(ray,out hit,1000))
{ {
EquipmentCommon equipmentCommon1=hit.collider.GetComponent<EquipmentCommon>(); if (hit.collider.GetComponent<EquipmentCommon>())
if (equipmentCommon.deviceID==equipmentCommon1.deviceID) {
EquipmentCommon equipmentCommon1 = hit.collider.GetComponent<EquipmentCommon>();
if (equipmentCommon.deviceID == equipmentCommon1.deviceID)
{ {
Frequencyiamge.transform.position = Camera.main.WorldToScreenPoint(hit.point); Frequencyiamge.transform.position = Camera.main.WorldToScreenPoint(hit.point);
Frequencyiamge.gameObject.SetActive(true); Frequencyiamge.gameObject.SetActive(true);
@ -300,6 +302,7 @@ public class Spectrumdetection : MonoBehaviour
} }
} }
} }
}
/// <summary> /// <summary>
/// 搜索范围内的无人机 /// 搜索范围内的无人机

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@ -64,7 +64,10 @@ public class HighPriorityTarget : MonoBehaviour
/// 接收的字段 /// 接收的字段
/// </summary> /// </summary>
public string frequency; public string frequency;
// Start is called before the first frame update /// <summary>
/// 显示地图上的位置
/// </summary>
public GameObject gamepos;
void Start() void Start()
{ {
HighPriorityTargets.Add(this); HighPriorityTargets.Add(this);
@ -83,6 +86,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "HUF"; frequency = "HUF";
gamepos.layer = 16;
} }
}); });
toggle2.onValueChanged.AddListener((ison) => toggle2.onValueChanged.AddListener((ison) =>
@ -90,6 +94,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "L"; frequency = "L";
gamepos.layer = 17;
} }
}); });
toggle3.onValueChanged.AddListener((ison) => toggle3.onValueChanged.AddListener((ison) =>
@ -97,6 +102,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "S"; frequency = "S";
gamepos.layer = 18;
} }
}); });
toggle4.onValueChanged.AddListener((ison) => toggle4.onValueChanged.AddListener((ison) =>
@ -104,6 +110,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "C"; frequency = "C";
gamepos.layer = 19;
} }
}); });
toggle5.onValueChanged.AddListener((ison) => toggle5.onValueChanged.AddListener((ison) =>
@ -111,6 +118,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "X"; frequency = "X";
gamepos.layer = 20;
} }
}); });
toggle6.onValueChanged.AddListener((ison) => toggle6.onValueChanged.AddListener((ison) =>
@ -118,6 +126,7 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "Ku"; frequency = "Ku";
gamepos.layer = 21;
} }
}); });
toggle7.onValueChanged.AddListener((ison) => toggle7.onValueChanged.AddListener((ison) =>
@ -125,11 +134,12 @@ public class HighPriorityTarget : MonoBehaviour
if (ison) if (ison)
{ {
frequency = "Ka"; frequency = "Ka";
gamepos.layer = 22;
} }
}); });
} }
// Update is called once per frame
void Update() void Update()
{ {
if (Camera.main) if (Camera.main)

View File

@ -259,8 +259,10 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
{ {
return; return;
} }
EquipmentCommon equipment=hit.collider.GetComponent<EquipmentCommon>(); if (hit.collider.GetComponent<EquipmentCommon>())
if (equipmentCommon.deviceID==equipment.deviceID) {
EquipmentCommon equipment = hit.collider.GetComponent<EquipmentCommon>();
if (equipmentCommon.deviceID == equipment.deviceID)
{ {
Waveimage.transform.position = Camera.main.WorldToScreenPoint(hit.point); Waveimage.transform.position = Camera.main.WorldToScreenPoint(hit.point);
Waveimage.gameObject.SetActive(true); Waveimage.gameObject.SetActive(true);
@ -268,6 +270,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
} }
} }
} }
}
#region #region