From 1aff87507e58b2c8cd73bb1f0ede8a191022bb6f Mon Sep 17 00:00:00 2001 From: YangHua <1475658476@qq.com> Date: Thu, 21 Mar 2024 18:01:59 +0800 Subject: [PATCH] 212 --- Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs index 633ced84..e5beb48c 100644 --- a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs +++ b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs @@ -119,7 +119,7 @@ public class RadarManger : MonoBehaviour /// <summary> /// 批量标处理能力 /// </summary> - public int rcs = 0; + public float rcs = 0; /// <summary> /// 渲染小地图摄像机 /// </summary> @@ -165,7 +165,7 @@ public class RadarManger : MonoBehaviour if (isStartRehearsing) { minCamera.gameObject.SetActive(true); - targets = GameObject.FindGameObjectsWithTag("WRJ").ToList().FindAll(a => a.GetComponent<UnmannedAerialVehicleManage>().GetRCS() > float.Parse(RCS)); + targets = GameObject.FindGameObjectsWithTag("WRJ").ToList().FindAll(a => a.GetComponent<UnmannedAerialVehicleManage>().GetRCS() > rcs); foreach (Transform child in rawImage.transform) { @@ -304,7 +304,7 @@ public class RadarManger : MonoBehaviour break; case "RCS:": RCS = weaponitemone[i].para_value; - rcs = int.Parse(RCS); + rcs = float.Parse(RCS); break; case "探测成功率:": DetectionSuccessRate = weaponitemone[i].para_value;