From 1aff87507e58b2c8cd73bb1f0ede8a191022bb6f Mon Sep 17 00:00:00 2001
From: YangHua <1475658476@qq.com>
Date: Thu, 21 Mar 2024 18:01:59 +0800
Subject: [PATCH] 212

---
 Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
index 633ced84..e5beb48c 100644
--- a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
+++ b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
@@ -119,7 +119,7 @@ public class RadarManger : MonoBehaviour
     /// <summary>
     /// 批量标处理能力
     /// </summary>
-    public int rcs = 0;
+    public float rcs = 0;
     /// <summary>
     /// 渲染小地图摄像机
     /// </summary>
@@ -165,7 +165,7 @@ public class RadarManger : MonoBehaviour
         if (isStartRehearsing)
         {
             minCamera.gameObject.SetActive(true);
-            targets = GameObject.FindGameObjectsWithTag("WRJ").ToList().FindAll(a => a.GetComponent<UnmannedAerialVehicleManage>().GetRCS() > float.Parse(RCS));
+            targets = GameObject.FindGameObjectsWithTag("WRJ").ToList().FindAll(a => a.GetComponent<UnmannedAerialVehicleManage>().GetRCS() > rcs);
 
             foreach (Transform child in rawImage.transform)
             {
@@ -304,7 +304,7 @@ public class RadarManger : MonoBehaviour
                     break;
                 case "RCS:":
                     RCS = weaponitemone[i].para_value;
-                    rcs = int.Parse(RCS);
+                    rcs = float.Parse(RCS);
                     break;
                 case "探测成功率:":
                     DetectionSuccessRate = weaponitemone[i].para_value;