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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &5257004626334551120 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 4595685103321639779, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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--- !u!224 &7049978149805136274 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 1649737328956898977, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &7877613851723470549 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 1900922108148937190, guid: 38fb1def99b2cd147a96842efe5a355b,
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@ -3037,3 +3118,33 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &7049978149805136275 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 1649737328956898976, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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--- !u!224 &7049978149805136274 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 1649737328956898977, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &5257004626334551120 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 4595685103321639779, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &4193460165237867982 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 5548909004573041405, guid: 38fb1def99b2cd147a96842efe5a355b,
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type: 3}
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m_PrefabInstance: {fileID: 8589356912259884851}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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|
|
@ -24390,7 +24390,7 @@ PrefabInstance:
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- target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
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type: 3}
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propertyPath: m_LocalScale.x
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value: 15
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value: 30
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objectReference: {fileID: 0}
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- target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
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type: 3}
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|
@ -24400,7 +24400,7 @@ PrefabInstance:
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- target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
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type: 3}
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propertyPath: m_LocalScale.z
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value: 15
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value: 30
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objectReference: {fileID: 0}
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- target: {fileID: 8500934962979638684, guid: 91b685a7f0a6f7643b8ae61842f883de,
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type: 3}
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|
|
|
@ -62,7 +62,7 @@ Camera:
|
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m_Depth: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 32768
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m_Bits: 8323072
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 8400000, guid: 6b626e0708a53914faa12b213dcaa816, type: 2}
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m_TargetDisplay: 0
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|
|
|
@ -291,7 +291,7 @@ Transform:
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m_GameObject: {fileID: 1001764166187808509}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 100, z: 0}
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m_LocalScale: {x: 4, y: 1, z: 4}
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m_LocalScale: {x: 9, y: 1, z: 9}
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m_Children: []
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m_Father: {fileID: 8425345772495695667}
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m_RootOrder: 4
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|
|
|
@ -1860,7 +1860,7 @@ Transform:
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m_GameObject: {fileID: 5062416000507490738}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 100, z: 0}
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m_LocalScale: {x: 3, y: 1, z: 3}
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m_LocalScale: {x: 9, y: 1, z: 9}
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m_Children: []
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m_Father: {fileID: 8425345772495695667}
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m_RootOrder: 4
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|
|
|
@ -216,7 +216,7 @@ Transform:
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m_GameObject: {fileID: 1634967572523846151}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 100, z: 0}
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m_LocalScale: {x: 4, y: 1, z: 4}
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m_LocalScale: {x: 9, y: 1, z: 9}
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m_Children: []
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m_Father: {fileID: 8425345772495695667}
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m_RootOrder: 4
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|
|
|
@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 1113159741}
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m_IndirectSpecularColor: {r: 0.06673167, g: 0.12205913, b: 0.25451294, a: 1}
|
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m_IndirectSpecularColor: {r: 0.16232353, g: 0.30599368, b: 0.66842777, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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|
@ -69417,10 +69417,10 @@ MonoBehaviour:
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colorSkyBase: {r: 0.6054902, g: 0.7090196, b: 0.7968628, a: 0.8}
|
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colorSkyBaseLow: {r: 0.75686276, g: 0.88627446, b: 0.9960785, a: 1}
|
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colorHorizon: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
|
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colorHorizonLow: {r: 0.12235295, g: 0.2964706, b: 0.36705884, a: 1.2}
|
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colorHorizonLow: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
|
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colorSkyAmbient: {r: 1, g: 1, b: 1, a: 1}
|
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colorClouds: {r: 1, g: 1, b: 1, a: 1}
|
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colorHighlightClouds: {r: 0, g: 0, b: 0, a: 1}
|
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colorHighlightClouds: {r: 1, g: 1, b: 1, a: 1}
|
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colorSkyboxGround: {r: 0.1102941, g: 0.08836951, b: 0.06487888, a: 1}
|
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colorSkyboxMie: {r: 1, g: 1, b: 1, a: 1}
|
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displayTime: '[ 10:30:00 AM] [ 3/6/1027 ad]'
|
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|
@ -69758,7 +69758,7 @@ MonoBehaviour:
|
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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randSeed: 17995578
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randSeed: 473439734
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isDoingTransition: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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|
@ -94989,6 +94989,7 @@ MonoBehaviour:
|
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cancel4: {fileID: 1569674640}
|
||||
cancel5: {fileID: 1982967725}
|
||||
menu_button: {fileID: 787014934}
|
||||
guanji_button: {fileID: 578132326}
|
||||
fanhuiBtn: {fileID: 404543402}
|
||||
fanhui: {fileID: 404543402}
|
||||
--- !u!222 &1862065805184089358
|
||||
|
|
|
@ -5,6 +5,7 @@ using AdamThinkDevicesData;
|
|||
using AdamSync;
|
||||
using System.Linq;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// 雷达控制
|
||||
|
@ -152,7 +153,32 @@ public class RadarManger : MonoBehaviour
|
|||
onlyOne = false;
|
||||
DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, minCamera, rawImage);
|
||||
}
|
||||
//Deadzone();//雷达盲区
|
||||
}
|
||||
/// <summary>
|
||||
/// 雷达盲区让目标消失在地图上
|
||||
/// </summary>
|
||||
//private void Deadzone()
|
||||
//{
|
||||
// if (float.Parse(NearBlindArea)>0)
|
||||
// {
|
||||
// Collider[] colliders = Physics.OverlapSphere(transform.position,float.Parse(NearBlindArea));
|
||||
// for (int i = 0; i < colliders.Length; i++)
|
||||
// {
|
||||
// if (colliders[i].transform.gameObject.tag=="WRJ")
|
||||
// {
|
||||
// Debug.Log("进来了" + Vector3.Distance(transform.position, colliders[i].transform.position));
|
||||
// UnmannedAerialVehicleManage unmannedAerialVehicle =colliders[i].GetComponent<UnmannedAerialVehicleManage>();
|
||||
// if (unmannedAerialVehicle)
|
||||
// {
|
||||
// GameObject game = unmannedAerialVehicle.gamePos;
|
||||
// Destroy(game);
|
||||
// }
|
||||
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
#region 启动暂停
|
||||
/// <summary>
|
||||
/// 导条变化调用
|
||||
|
@ -238,6 +264,7 @@ public class RadarManger : MonoBehaviour
|
|||
break;
|
||||
case "近盲区:":
|
||||
NearBlindArea = weaponitemone[i].para_value;
|
||||
Debug.LogError(NearBlindArea);
|
||||
break;
|
||||
case "批量标处理能力:":
|
||||
BatchStandardProcessingCapability = weaponitemone[i].para_value;
|
||||
|
@ -323,21 +350,7 @@ public class RadarManger : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
//private void OnMouseEnter()
|
||||
//{
|
||||
// if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) != "0")
|
||||
// {
|
||||
// Debug.LogError("鼠标进入");
|
||||
// RadarUi.transform.localScale = Vector3.one;
|
||||
// minCamera.transform.position = new Vector3(transform.position.x, 350, transform.position.z);
|
||||
// }
|
||||
//}
|
||||
|
||||
//private void OnMouseExit()
|
||||
//{
|
||||
// Debug.LogError("鼠标离开");
|
||||
// RadarUi.transform.localScale = Vector3.zero;
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// 检测鼠标点击的方法
|
||||
/// </summary>
|
||||
|
|
|
@ -552,13 +552,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
|||
break;
|
||||
case "数据链通信频点:":
|
||||
string date1 = GetFrequencyBand(weaponitemone[i].para_value);
|
||||
Debug.Log(date1);
|
||||
|
||||
string[] dates1=date1.Split(',');
|
||||
if (dates1.Length > 0)
|
||||
{
|
||||
for (int k = 0; k < togFrequencyBands.Count; k++)
|
||||
{
|
||||
Debug.Log(togFrequencyBands[k].transform.name);
|
||||
|
||||
togFrequencyBands[k].gameObject.SetActive(date1.Contains(togFrequencyBands[k].transform.name));
|
||||
}
|
||||
dataLinkCommunicationFrequency = dates1[0];
|
||||
|
@ -576,13 +576,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
|||
|
||||
case "电子侦察能力:":
|
||||
string date2 = GetFrequencyBand(weaponitemone[i].para_value);
|
||||
Debug.Log(date2);
|
||||
|
||||
string[] dates2 = date2.Split(',');
|
||||
if (dates2.Length > 0)
|
||||
{
|
||||
for (int k = 0; k < togSurveillanceFrequencyBands.Count; k++)
|
||||
{
|
||||
Debug.Log(togSurveillanceFrequencyBands[k].transform.name);
|
||||
|
||||
togSurveillanceFrequencyBands[k].gameObject.SetActive(date2.Contains(togSurveillanceFrequencyBands[k].transform.name));
|
||||
}
|
||||
electronicReconnaissanceCapability = dates2[0];
|
||||
|
|
|
@ -42,8 +42,8 @@ PlayerSettings:
|
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m_SplashScreenLogos: []
|
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m_VirtualRealitySplashScreen: {fileID: 0}
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m_HolographicTrackingLossScreen: {fileID: 0}
|
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defaultScreenWidth: 1920
|
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defaultScreenHeight: 1080
|
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defaultScreenWidth: 1080
|
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defaultScreenHeight: 680
|
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defaultScreenWidthWeb: 960
|
||||
defaultScreenHeightWeb: 600
|
||||
m_StereoRenderingPath: 0
|
||||
|
@ -69,18 +69,18 @@ PlayerSettings:
|
|||
defaultIsNativeResolution: 1
|
||||
macRetinaSupport: 1
|
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runInBackground: 1
|
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captureSingleScreen: 0
|
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captureSingleScreen: 1
|
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muteOtherAudioSources: 0
|
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Prepare IOS For Recording: 0
|
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Force IOS Speakers When Recording: 0
|
||||
deferSystemGesturesMode: 0
|
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hideHomeButton: 0
|
||||
submitAnalytics: 1
|
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usePlayerLog: 1
|
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usePlayerLog: 0
|
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bakeCollisionMeshes: 0
|
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forceSingleInstance: 0
|
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useFlipModelSwapchain: 1
|
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resizableWindow: 0
|
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resizableWindow: 1
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useMacAppStoreValidation: 0
|
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macAppStoreCategory: public.app-category.games
|
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gpuSkinning: 1
|
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|
@ -91,7 +91,7 @@ PlayerSettings:
|
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xboxEnableFitness: 0
|
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visibleInBackground: 1
|
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allowFullscreenSwitch: 1
|
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fullscreenMode: 1
|
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fullscreenMode: 3
|
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xboxSpeechDB: 0
|
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xboxEnableHeadOrientation: 0
|
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xboxEnableGuest: 0
|
||||
|
|
Loading…
Reference in New Issue