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|
cancel4: {fileID: 1569674640}
|
||||||
cancel5: {fileID: 1982967725}
|
cancel5: {fileID: 1982967725}
|
||||||
menu_button: {fileID: 787014934}
|
menu_button: {fileID: 787014934}
|
||||||
|
guanji_button: {fileID: 578132326}
|
||||||
fanhuiBtn: {fileID: 404543402}
|
fanhuiBtn: {fileID: 404543402}
|
||||||
fanhui: {fileID: 404543402}
|
fanhui: {fileID: 404543402}
|
||||||
--- !u!222 &1862065805184089358
|
--- !u!222 &1862065805184089358
|
||||||
|
|
|
@ -5,6 +5,7 @@ using AdamThinkDevicesData;
|
||||||
using AdamSync;
|
using AdamSync;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using System;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 雷达控制
|
/// 雷达控制
|
||||||
|
@ -152,7 +153,32 @@ public class RadarManger : MonoBehaviour
|
||||||
onlyOne = false;
|
onlyOne = false;
|
||||||
DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, minCamera, rawImage);
|
DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, minCamera, rawImage);
|
||||||
}
|
}
|
||||||
|
//Deadzone();//雷达盲区
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 雷达盲区让目标消失在地图上
|
||||||
|
/// </summary>
|
||||||
|
//private void Deadzone()
|
||||||
|
//{
|
||||||
|
// if (float.Parse(NearBlindArea)>0)
|
||||||
|
// {
|
||||||
|
// Collider[] colliders = Physics.OverlapSphere(transform.position,float.Parse(NearBlindArea));
|
||||||
|
// for (int i = 0; i < colliders.Length; i++)
|
||||||
|
// {
|
||||||
|
// if (colliders[i].transform.gameObject.tag=="WRJ")
|
||||||
|
// {
|
||||||
|
// Debug.Log("进来了" + Vector3.Distance(transform.position, colliders[i].transform.position));
|
||||||
|
// UnmannedAerialVehicleManage unmannedAerialVehicle =colliders[i].GetComponent<UnmannedAerialVehicleManage>();
|
||||||
|
// if (unmannedAerialVehicle)
|
||||||
|
// {
|
||||||
|
// GameObject game = unmannedAerialVehicle.gamePos;
|
||||||
|
// Destroy(game);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//}
|
||||||
#region 启动暂停
|
#region 启动暂停
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 导条变化调用
|
/// 导条变化调用
|
||||||
|
@ -238,6 +264,7 @@ public class RadarManger : MonoBehaviour
|
||||||
break;
|
break;
|
||||||
case "近盲区:":
|
case "近盲区:":
|
||||||
NearBlindArea = weaponitemone[i].para_value;
|
NearBlindArea = weaponitemone[i].para_value;
|
||||||
|
Debug.LogError(NearBlindArea);
|
||||||
break;
|
break;
|
||||||
case "批量标处理能力:":
|
case "批量标处理能力:":
|
||||||
BatchStandardProcessingCapability = weaponitemone[i].para_value;
|
BatchStandardProcessingCapability = weaponitemone[i].para_value;
|
||||||
|
@ -323,21 +350,7 @@ public class RadarManger : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//private void OnMouseEnter()
|
|
||||||
//{
|
|
||||||
// if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) != "0")
|
|
||||||
// {
|
|
||||||
// Debug.LogError("鼠标进入");
|
|
||||||
// RadarUi.transform.localScale = Vector3.one;
|
|
||||||
// minCamera.transform.position = new Vector3(transform.position.x, 350, transform.position.z);
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
//private void OnMouseExit()
|
|
||||||
//{
|
|
||||||
// Debug.LogError("鼠标离开");
|
|
||||||
// RadarUi.transform.localScale = Vector3.zero;
|
|
||||||
//}
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 检测鼠标点击的方法
|
/// 检测鼠标点击的方法
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -552,13 +552,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
||||||
break;
|
break;
|
||||||
case "数据链通信频点:":
|
case "数据链通信频点:":
|
||||||
string date1 = GetFrequencyBand(weaponitemone[i].para_value);
|
string date1 = GetFrequencyBand(weaponitemone[i].para_value);
|
||||||
Debug.Log(date1);
|
|
||||||
string[] dates1=date1.Split(',');
|
string[] dates1=date1.Split(',');
|
||||||
if (dates1.Length > 0)
|
if (dates1.Length > 0)
|
||||||
{
|
{
|
||||||
for (int k = 0; k < togFrequencyBands.Count; k++)
|
for (int k = 0; k < togFrequencyBands.Count; k++)
|
||||||
{
|
{
|
||||||
Debug.Log(togFrequencyBands[k].transform.name);
|
|
||||||
togFrequencyBands[k].gameObject.SetActive(date1.Contains(togFrequencyBands[k].transform.name));
|
togFrequencyBands[k].gameObject.SetActive(date1.Contains(togFrequencyBands[k].transform.name));
|
||||||
}
|
}
|
||||||
dataLinkCommunicationFrequency = dates1[0];
|
dataLinkCommunicationFrequency = dates1[0];
|
||||||
|
@ -576,13 +576,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
||||||
|
|
||||||
case "电子侦察能力:":
|
case "电子侦察能力:":
|
||||||
string date2 = GetFrequencyBand(weaponitemone[i].para_value);
|
string date2 = GetFrequencyBand(weaponitemone[i].para_value);
|
||||||
Debug.Log(date2);
|
|
||||||
string[] dates2 = date2.Split(',');
|
string[] dates2 = date2.Split(',');
|
||||||
if (dates2.Length > 0)
|
if (dates2.Length > 0)
|
||||||
{
|
{
|
||||||
for (int k = 0; k < togSurveillanceFrequencyBands.Count; k++)
|
for (int k = 0; k < togSurveillanceFrequencyBands.Count; k++)
|
||||||
{
|
{
|
||||||
Debug.Log(togSurveillanceFrequencyBands[k].transform.name);
|
|
||||||
togSurveillanceFrequencyBands[k].gameObject.SetActive(date2.Contains(togSurveillanceFrequencyBands[k].transform.name));
|
togSurveillanceFrequencyBands[k].gameObject.SetActive(date2.Contains(togSurveillanceFrequencyBands[k].transform.name));
|
||||||
}
|
}
|
||||||
electronicReconnaissanceCapability = dates2[0];
|
electronicReconnaissanceCapability = dates2[0];
|
||||||
|
|
|
@ -42,8 +42,8 @@ PlayerSettings:
|
||||||
m_SplashScreenLogos: []
|
m_SplashScreenLogos: []
|
||||||
m_VirtualRealitySplashScreen: {fileID: 0}
|
m_VirtualRealitySplashScreen: {fileID: 0}
|
||||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||||
defaultScreenWidth: 1920
|
defaultScreenWidth: 1080
|
||||||
defaultScreenHeight: 1080
|
defaultScreenHeight: 680
|
||||||
defaultScreenWidthWeb: 960
|
defaultScreenWidthWeb: 960
|
||||||
defaultScreenHeightWeb: 600
|
defaultScreenHeightWeb: 600
|
||||||
m_StereoRenderingPath: 0
|
m_StereoRenderingPath: 0
|
||||||
|
@ -69,18 +69,18 @@ PlayerSettings:
|
||||||
defaultIsNativeResolution: 1
|
defaultIsNativeResolution: 1
|
||||||
macRetinaSupport: 1
|
macRetinaSupport: 1
|
||||||
runInBackground: 1
|
runInBackground: 1
|
||||||
captureSingleScreen: 0
|
captureSingleScreen: 1
|
||||||
muteOtherAudioSources: 0
|
muteOtherAudioSources: 0
|
||||||
Prepare IOS For Recording: 0
|
Prepare IOS For Recording: 0
|
||||||
Force IOS Speakers When Recording: 0
|
Force IOS Speakers When Recording: 0
|
||||||
deferSystemGesturesMode: 0
|
deferSystemGesturesMode: 0
|
||||||
hideHomeButton: 0
|
hideHomeButton: 0
|
||||||
submitAnalytics: 1
|
submitAnalytics: 1
|
||||||
usePlayerLog: 1
|
usePlayerLog: 0
|
||||||
bakeCollisionMeshes: 0
|
bakeCollisionMeshes: 0
|
||||||
forceSingleInstance: 0
|
forceSingleInstance: 0
|
||||||
useFlipModelSwapchain: 1
|
useFlipModelSwapchain: 1
|
||||||
resizableWindow: 0
|
resizableWindow: 1
|
||||||
useMacAppStoreValidation: 0
|
useMacAppStoreValidation: 0
|
||||||
macAppStoreCategory: public.app-category.games
|
macAppStoreCategory: public.app-category.games
|
||||||
gpuSkinning: 1
|
gpuSkinning: 1
|
||||||
|
@ -91,7 +91,7 @@ PlayerSettings:
|
||||||
xboxEnableFitness: 0
|
xboxEnableFitness: 0
|
||||||
visibleInBackground: 1
|
visibleInBackground: 1
|
||||||
allowFullscreenSwitch: 1
|
allowFullscreenSwitch: 1
|
||||||
fullscreenMode: 1
|
fullscreenMode: 3
|
||||||
xboxSpeechDB: 0
|
xboxSpeechDB: 0
|
||||||
xboxEnableHeadOrientation: 0
|
xboxEnableHeadOrientation: 0
|
||||||
xboxEnableGuest: 0
|
xboxEnableGuest: 0
|
||||||
|
|
Loading…
Reference in New Issue