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@ -6,6 +6,7 @@ using UnityEngine;
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/// </summary>
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public class ElectronicReconnaissanceDrone : UAVBase
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{
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// Start is called before the first frame update
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void Start()
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{
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@ -9,6 +9,9 @@ using UnityEngine;
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/// </summary>
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public class UAVBase : MonoBehaviour
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{
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public WRJModel wrjModel = WRJModel.无人机;
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#region 无人机数据
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/// <summary>
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/// 续航时间
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