Merge branch 'master' of http://git.umayle.com:2023/yulong/NewN_UAVPlane
This commit is contained in:
commit
280475be0c
|
@ -571,7 +571,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnMouseDwon()
|
void OnMouseDown()
|
||||||
{
|
{
|
||||||
if (GlobalFlag.blueOrRed == 1 && Input.GetMouseButtonDown(0))
|
if (GlobalFlag.blueOrRed == 1 && Input.GetMouseButtonDown(0))
|
||||||
{
|
{
|
||||||
|
|
|
@ -97,7 +97,7 @@ public class UnmannedAerialVehicleUI : MonoBehaviour
|
||||||
btnBeOnTheAlertAgainst.gameObject.SetActive(true);
|
btnBeOnTheAlertAgainst.gameObject.SetActive(true);
|
||||||
btnAttack.gameObject.SetActive(true);
|
btnAttack.gameObject.SetActive(true);
|
||||||
btnRouteSettings.gameObject.SetActive(false);
|
btnRouteSettings.gameObject.SetActive(false);
|
||||||
btnFrequencyBand.gameObject.SetActive(false);
|
btnFrequencyBand.gameObject.SetActive(true);
|
||||||
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
|
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue