diff --git a/Assets/Temp/Scripts/View_Panel2.cs b/Assets/Temp/Scripts/View_Panel2.cs index 5266bdc3..a39e78de 100644 --- a/Assets/Temp/Scripts/View_Panel2.cs +++ b/Assets/Temp/Scripts/View_Panel2.cs @@ -482,9 +482,9 @@ public class View_Panel2 : XUIPanel { GameMain.model = false; //加入房间 - //string RoomName = "joinroom " + currentRoomName; - //Debug.Log(currentRoomName); - //_ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName); + string RoomName = "joinroom " + currentRoomName; + Debug.Log(currentRoomName); + _ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName); //SceneManager.LoadScene("Training_pilot_terminal_panl"); //SceneManager.LoadScene("AdamTraining_pilot_terminal_panl 1"); @@ -538,6 +538,7 @@ public class View_Panel2 : XUIPanel { Storm_and_capture_panl.gameObject.SetActive(true); currentRoomData = await AsyncWebReq.Get("http://111.229.30.246:48888/Handler/Practice.ashx?action=querypracticesubject&PracticeId=" + roomItem.name); + currentRoomName = roomItem.name; Debug.Log(" roomItem.nameID==" + roomItem.name); CreateSubjectItem(currentRoomData.data); }); @@ -742,7 +743,7 @@ public class View_Panel2 : XUIPanel { CreateRoomBase(returnRoomId.data, currentRoomName); //创建房间 - string RoomName = "createroom " + currentRoomName; + string RoomName = "createroom " + returnRoomId.data; _ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName); } else diff --git a/Assets/Zion/Scenes/InitConnect.unity b/Assets/Zion/Scenes/InitConnect.unity index 853addea..63dc7530 100644 --- a/Assets/Zion/Scenes/InitConnect.unity +++ b/Assets/Zion/Scenes/InitConnect.unity @@ -151,7 +151,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: isLinkAgain: 0 - serverIP: 127.0.0.1 + serverIP: 172.16.1.232 port: 12345 --- !u!4 &2132962759 Transform: