This commit is contained in:
账号名 2024-03-06 12:23:41 +08:00
parent 2d7ef4a997
commit 28de80f638
10 changed files with 708 additions and 710 deletions

View File

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View File

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View File

@ -13,6 +13,8 @@ public class DoublePlayMain : MonoBehaviour
/// </summary> /// </summary>
[Header("所有房间数据接口")] [Header("所有房间数据接口")]
public RoomData roomdata = new RoomData(); public RoomData roomdata = new RoomData();
public VideoListManager videolistmanager = new VideoListManager();
/// <summary> /// <summary>
/// 复盘回访预制体 /// 复盘回访预制体
/// </summary> /// </summary>
@ -44,6 +46,10 @@ public class DoublePlayMain : MonoBehaviour
/// </summary> /// </summary>
private Button btn_video; private Button btn_video;
/// <summary> /// <summary>
/// 关闭训练回放
/// </summary>
private Button btn_videoClose;
/// <summary>
/// 基本信息obj /// 基本信息obj
/// </summary> /// </summary>
public GameObject IntroduceList; public GameObject IntroduceList;
@ -51,6 +57,10 @@ public class DoublePlayMain : MonoBehaviour
/// 训练评估obj /// 训练评估obj
/// </summary> /// </summary>
public GameObject EvaluatePanel; public GameObject EvaluatePanel;
/// <summary>
/// 复盘回放视频显示
/// </summary>
public GameObject VideoUi;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
@ -58,6 +68,8 @@ public class DoublePlayMain : MonoBehaviour
Debug.Log("url.:"+ Url_RoomList); Debug.Log("url.:"+ Url_RoomList);
tog_informition = transform.Find("IntroducePanel/tog_informition").GetComponent<Toggle>(); tog_informition = transform.Find("IntroducePanel/tog_informition").GetComponent<Toggle>();
tog_evaluate = transform.Find("IntroducePanel/tog_evaluate").GetComponent<Toggle>(); tog_evaluate = transform.Find("IntroducePanel/tog_evaluate").GetComponent<Toggle>();
btn_video = transform.Find("IntroducePanel/btn_video").GetComponent<Button>();
btn_videoClose = transform.Find("UI/btn_videoClose").GetComponent<Button>();
StartCoroutine(GetString(Url_RoomList, data => { StartCoroutine(GetString(Url_RoomList, data => {
Debug.Log(data); Debug.Log(data);
roomdata= JsonUtility.FromJson<RoomData>(data); roomdata= JsonUtility.FromJson<RoomData>(data);
@ -79,6 +91,8 @@ public class DoublePlayMain : MonoBehaviour
EvaluatePanel.transform.localScale = isOn ? Vector3.zero : Vector3.one; EvaluatePanel.transform.localScale = isOn ? Vector3.zero : Vector3.one;
} }
); );
btn_video.onClick.AddListener(() => { VideoUi.transform.localScale = Vector3.one; });
btn_videoClose.onClick.AddListener(() => { VideoUi.transform.localScale = Vector3.zero; });
} }
// Update is called once per frame // Update is called once per frame

View File

@ -85,6 +85,8 @@ public class DropdownDouble : MonoBehaviour, IPointerClickHandler
Debug.Log("Dropdown value 1: " + optionIndex); Debug.Log("Dropdown value 1: " + optionIndex);
DoublePlayMain.instance.doublePlayIntroduceList.IntroduceListShow(dataItem, traininginformation, optionIndex, subjectInfos[optionIndex]); DoublePlayMain.instance.doublePlayIntroduceList.IntroduceListShow(dataItem, traininginformation, optionIndex, subjectInfos[optionIndex]);
DoublePlayMain.instance.doublePlayEvaluatePanel.DoublePlayEvaluatePanelShow(dataItem, traininginformation, optionIndex, subjectInfos[optionIndex]); DoublePlayMain.instance.doublePlayEvaluatePanel.DoublePlayEvaluatePanelShow(dataItem, traininginformation, optionIndex, subjectInfos[optionIndex]);
DoublePlayMain.instance.videolistmanager._name = dataItem.Id;
DoublePlayMain.instance.videolistmanager.VideoMain();
} }
// 单击事件 // 单击事件
@ -93,5 +95,7 @@ public class DropdownDouble : MonoBehaviour, IPointerClickHandler
Debug.Log("Dropdown value 2: " + dropdown.value); Debug.Log("Dropdown value 2: " + dropdown.value);
DoublePlayMain.instance.doublePlayIntroduceList.IntroduceListShow(dataItem, traininginformation, dropdown.value, subjectInfos[dropdown.value]); DoublePlayMain.instance.doublePlayIntroduceList.IntroduceListShow(dataItem, traininginformation, dropdown.value, subjectInfos[dropdown.value]);
DoublePlayMain.instance.doublePlayEvaluatePanel.DoublePlayEvaluatePanelShow(dataItem, traininginformation, dropdown.value, subjectInfos[dropdown.value]); DoublePlayMain.instance.doublePlayEvaluatePanel.DoublePlayEvaluatePanelShow(dataItem, traininginformation, dropdown.value, subjectInfos[dropdown.value]);
DoublePlayMain.instance.videolistmanager._name = dataItem.Id;
DoublePlayMain.instance.videolistmanager.VideoMain();
} }
} }

View File

@ -5,41 +5,34 @@ using System.IO;
using UnityEngine.UI; using UnityEngine.UI;
using UnityEngine.Video; using UnityEngine.Video;
using RenderHeads.Media.AVProVideo.Demos; using RenderHeads.Media.AVProVideo.Demos;
using System;
public class VideoListManager : MonoBehaviour public class VideoListManager : MonoBehaviour
{ {
public string _name;
public string folderPath; // 视频文件夹路径 public string folderPath; // 视频文件夹路径
public GameObject buttonPrefab; // 用于显示视频文件的按钮预制体 public GameObject buttonPrefab; // 用于显示视频文件的按钮预制体
public Transform buttonContainer; // 存放按钮的容器 public Transform buttonContainer; // 存放按钮的容器
public VCR vCR; public VCR vCR;
void Start() void Start()
{ {
VideoMain();
}
public void VideoMain()
{
folderPath = Application.streamingAssetsPath + "/Captures"; folderPath = Application.streamingAssetsPath + "/Captures";
string[] videoFiles = Directory.GetFiles(folderPath, "*.mp4"); // 获取指定文件夹内的所有 mp4 文件 string[] videoFiles = Directory.GetFiles(folderPath, "*.mp4"); // 获取指定文件夹内的所有 mp4 文件
string[] _videoFiles = new string[videoFiles.Length]; string[] _videoFiles = new string[videoFiles.Length];
int _num = 0; string[] _videoFilesMy = new string[1];
foreach (string filePath in videoFiles) foreach (string filePath in videoFiles)
{ {
string fileName = Path.GetFileNameWithoutExtension(filePath); // 获取文件名(不带扩展名) string fileName = Path.GetFileNameWithoutExtension(filePath); // 获取文件名(不带扩展名)
if (fileName.Contains(_name))
GameObject button = Instantiate(buttonPrefab, buttonContainer); // 实例化按钮 {
button.GetComponentInChildren<Text>().text = fileName; // 设置按钮文本为文件名 _videoFilesMy[0] = fileName + ".mp4";
_videoFiles[_num] = fileName + ".mp4"; vCR._videoFiles = _videoFilesMy;
_num++; }
Button videoButton = button.GetComponent<Button>();
videoButton.onClick.AddListener(() => PlayVideo(filePath)); // 添加按钮点击事件,调用 PlayVideo 方法
} }
vCR._videoFiles = _videoFiles;
} }
void PlayVideo(string filePath)
{
VideoPlayer videoPlayer = FindObjectOfType<VideoPlayer>(); // 找到场景中的 VideoPlayer 组件
videoPlayer.Stop(); // 停止当前正在播放的视频
videoPlayer.url = filePath; // 设置要播放的视频路径
videoPlayer.Play(); // 播放视频
}
} }

View File

@ -17,4 +17,7 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity path: Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity
guid: 7715b43affb2bbd41ab81007375a0709 guid: 7715b43affb2bbd41ab81007375a0709
- enabled: 1
path: Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 3.unity
guid: 3fc76af30740490439d741e289eb411f
m_configObjects: {} m_configObjects: {}

View File

@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: [] m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0} m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 900 defaultScreenWidth: 1920
defaultScreenHeight: 540 defaultScreenHeight: 1080
defaultScreenWidthWeb: 960 defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0

View File

@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath> <CscToolPath>D:\2019.4.9f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe> <CscToolExe>unity_csc.bat</CscToolExe>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
@ -24,7 +24,7 @@
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath> <OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants> <DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn> <NoWarn>0169</NoWarn>
@ -48,10 +48,10 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath> <HintPath>D:\2019.4.9f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor"> <Reference Include="UnityEditor">
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath> <HintPath>D:\2019.4.9f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -64,607 +64,607 @@
<None Include="Assets\Plugins\RenderHeads\AVProMovieCapture\Demos\Shaders\AVProMovieCapture_Plasma.shader" /> <None Include="Assets\Plugins\RenderHeads\AVProMovieCapture\Demos\Shaders\AVProMovieCapture_Plasma.shader" />
<None Include="Assets\Plugins\RenderHeads\AVProMovieCapture\Demos\AVProMovieCapture.Demos.asmdef" /> <None Include="Assets\Plugins\RenderHeads\AVProMovieCapture\Demos\AVProMovieCapture.Demos.asmdef" />
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath> <HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AIModule"> <Reference Include="UnityEngine.AIModule">
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> <HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ARModule"> <Reference Include="UnityEngine.ARModule">
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath> <HintPath>D:/2019.4.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference> </Reference>
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View File

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View File

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