This commit is contained in:
账号名 2024-01-21 15:33:48 +08:00
parent 494cb4b9a7
commit 29c7be9849
3 changed files with 36 additions and 13 deletions

View File

@ -119,6 +119,11 @@ public class DeviceManager : MonoSingleton<DeviceManager>
public List<UnmannedAerialVehicleManage> unmannedAerialVehicleManages;
public void SetCollider4WRJ(List<Collider> attackColliders, ref Collider currentTarget)
{
for(int i=0; i<attackColliders.Count; i++)
{
if (attackColliders[i]==null)
attackColliders.RemoveAt(i);
}
if (attackColliders.Count > 0)
{
unmannedAerialVehicleManages = GetGXWRJAndZSWRJ();
@ -128,6 +133,7 @@ public class DeviceManager : MonoSingleton<DeviceManager>
{
if (unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].attackTarget == null)
{
unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].AttAck(attackColliders[0].transform);
//for (int j = 0; j < attackColliders.Count; j++)
//{

View File

@ -167,6 +167,7 @@ public class UnmannedAerialVehicle : MonoBehaviour
Bao.transform.localPosition = Vector3.zero;
Bao.transform.SetParent(null);
Bao.SetActive(true);
if (_equipmentCommon)
Destroy(_transform.gameObject);
}
/// <summary>
@ -260,7 +261,7 @@ public class UnmannedAerialVehicle : MonoBehaviour
{
AddBao(attackTarget.transform);
// 销毁objectToDestroy对象
BeAssaulted("攻击到目标");
//BeAssaulted("攻击到目标");
Destroy(sb);
});
}

View File

@ -293,22 +293,38 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
WRJAttach.Invoke(attackColliders1);
}
if (wrjModel == WRJModel.)
{
if (attackColliders1.Count > 0)
{
for (int i = 0; i < attackColliders1.Count; i++)
{
Collider c = null;
if (attackColliders1[i] != null)
if (attackColliders1[i] == null)
attackColliders1.RemoveAt(i);
}
if (attackColliders1.Count > 0)
{
c = attackColliders1[i];
}
if (unmannedAerialVehicles[0].attackTarget == null)
var highPriorityTargets = attackColliders1.FindAll(x => x.transform.GetComponent<HighPriorityTarget>());
if (highPriorityTargets.Count > 0)
{
SendMsg(c.transform);
unmannedAerialVehicles[0].AttAck(c.transform);
SendMsg(attackColliders1[0].transform);
unmannedAerialVehicles[0].AttAck(attackColliders1[0].transform);
}
else{
SendMsg(attackColliders1[0].transform);
unmannedAerialVehicles[0].AttAck(attackColliders1[0].transform);
}
//for (int i = 0; i < attackColliders1.Count; i++)
//{
// Collider c = null;
// if (attackColliders1[i] != null)
// {
// c = attackColliders1[i];
// }
// if (unmannedAerialVehicles[0]&&unmannedAerialVehicles[0].attackTarget == null)
// {
// SendMsg(c.transform);
// unmannedAerialVehicles[0].AttAck(c.transform);
// }
//}
}
}
}