diff --git a/Assets/GameAssets/Prefebs/Models/WRJSetMenu.prefab b/Assets/GameAssets/Prefebs/Models/WRJSetMenu.prefab index e650383e..7d1eaab6 100644 --- a/Assets/GameAssets/Prefebs/Models/WRJSetMenu.prefab +++ b/Assets/GameAssets/Prefebs/Models/WRJSetMenu.prefab @@ -275,9 +275,9 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} - m_MethodName: CloseMenu - m_Mode: 1 + - m_Target: {fileID: 7828191146020959853} + m_MethodName: GetRouteSettings + m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -287,12 +287,12 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 7828191146020959853} - m_MethodName: GetRouteSettings - m_Mode: 6 + m_MethodName: GetModeSwitch + m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 + m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 @@ -829,7 +829,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7828191146020959763} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -1744,9 +1744,9 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} - m_MethodName: CloseMenu - m_Mode: 1 + - m_Target: {fileID: 7828191146020959853} + m_MethodName: GetRouteSettings + m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -1756,8 +1756,8 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 7828191146020959853} - m_MethodName: GetRouteSettings - m_Mode: 6 + m_MethodName: GetModeSwitch + m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -1885,9 +1885,9 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} - m_MethodName: SetAttackTargetView - m_Mode: 1 + - m_Target: {fileID: 7828191146020959853} + m_MethodName: GetRouteSettings + m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -1897,12 +1897,12 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 7828191146020959853} - m_MethodName: GetRouteSettings - m_Mode: 6 + m_MethodName: GetModeSwitch + m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 + m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0